Try nethrim today and put some mortal peril back into your life! Nethrim come loaded with great features such as:
- Fear-based roots that drop your dodge to zero!
- Spheres of nether and/or cold damage!
- Jets of scalding water, mud, or acid!
- Tentacles! (WTF)
- Summons!
- Enemies that pop out of the enemies you just killed!
Nethrim: Fights so good you have to do them twice!
...
So despite the tongue-in-cheek tone of the above advertisement, I wanted to say that nethrim are awesome. And messed up. Which is probably why they are awesome. I was hunting today and decided, on a whim, to go explore Deadwood Forest and the bog. Then I decided to re-kill everything I found. I'm usually a pretty safe and efficient hunter, and fighting things with a bunch of crazy abilities and wondering if I'm about to botch a dodge roll was a riot. So kudos to whoever made the critters in those areas: You're a horrible person and a great GM.
(Though I do wish more nethrim would drop some sort of treasure to recoup training and equipment costs.)