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Bleeding wounds
Posted: Sun Mar 25, 2012 12:55 pm
by Rias
Wounds beyond "moderately wounded" will now bleed, dependent on would severity. Bleeding causes energy loss over time. Bandaging a wound will prevent it from bleeding.
Posted: Sun Mar 25, 2012 6:10 pm
by Rias
Due to this mechanic, any bandage can now be applied to any wound, in order to stop bleeding.
Also, upon death, wounds above 'moderate' will now be reduced to moderate in order to prevent insta-re-death.
Posted: Mon Mar 26, 2012 5:06 pm
by Kakoon
could it be possible for all the guild who have basic training to give maybe 5 ranks in first aid as well, not a whole hell of a lot but enough so it's not impossible to bandage yourself
Posted: Tue Mar 27, 2012 8:48 am
by Rias
Not all guilds who offer basic training are going to get first aid, but I'll see about adding an infirmary to Mistral Lake with injured citizens to practice on, like there is in Shadgard.