If you're indoors, any obvious exits leading outdoors and into adverse weather will note as much:
Shadgard tailor Elric is particularly excited about the winter chill, looking forward to record sales as townsfolk purchase more clothing to keep themselves warm.
[Hearth and Home, Common Room]
This cozy common room is filled to capacity with pine tables and chairs, wooden support beams criss-crossing the low ceiling. A glowing fire burns merrily in a large hearth, keeping the room warm. A long wooden bar serves as a serving area, telltale sounds of a busy kitchen emenating from an open doorway just behind it. Several hunting trophies can be seen mounted on the walls.
There is a small crowd of people here. The area is somewhat noisy.
Also here: the bard Jerromir.
Obvious exits: north, out (snowing).