General Alterations
Posted: Thu Nov 13, 2014 6:23 pm
Just dropping in to give some information/updates.
I love bringing my merchants around and having fun with you guys, but if I'm going to continue to do so I'm going to lay down a few ground rules so that everyone gets a chance to get work done and so I am not sitting for four hours straight altering a dozen things.
This will not affect current orders, they're being filled right now and should be completed by the end of the weekend at the latest.
1 - ONE character per merchant. I understand that you might have two or three alts that you *really* want something for, but you always have the option of using mail to contact a merchant if you didn't have a chance to get a service.
2 - The essence of the item isn't going to change. If you bring me brawler gloves and they don't have metal in them, I can't add it. Even if you bring me some to work with. Why? It changes the property of the item and creates a balance issue. I don't like dealing with balance issues - it's really not my job - so I'm going to stay on the safe side.
3 - *Unless the merchant tells you otherwise*, it's now going to be one item per merchant as well. I was on hiatus for the past few months so that is why there were so few merchants. If I don't feel overwhelmed when I bring them around, I'm likely to bring them around more.
4 - Please don't let me find you bringing me an item that you have discussed with another GM and they told you that they couldn't do what you asked for. Especially if it's after the fact, be up front and use common sense or you might end up losing that item, and nobody wants that!
I also want to take the time to thank all of you for all the gracious comments and RP that I get involved in every time I show up with one of my merchants. I work off the cuff and your reactions when I had you a weapon or an outfit really do make my day. If you have ideas for future merchants, please feel free to comment here. I also highly encourage discussion about the above rules.
Thanks for being part of our world!
I love bringing my merchants around and having fun with you guys, but if I'm going to continue to do so I'm going to lay down a few ground rules so that everyone gets a chance to get work done and so I am not sitting for four hours straight altering a dozen things.
This will not affect current orders, they're being filled right now and should be completed by the end of the weekend at the latest.
1 - ONE character per merchant. I understand that you might have two or three alts that you *really* want something for, but you always have the option of using mail to contact a merchant if you didn't have a chance to get a service.
2 - The essence of the item isn't going to change. If you bring me brawler gloves and they don't have metal in them, I can't add it. Even if you bring me some to work with. Why? It changes the property of the item and creates a balance issue. I don't like dealing with balance issues - it's really not my job - so I'm going to stay on the safe side.
3 - *Unless the merchant tells you otherwise*, it's now going to be one item per merchant as well. I was on hiatus for the past few months so that is why there were so few merchants. If I don't feel overwhelmed when I bring them around, I'm likely to bring them around more.
4 - Please don't let me find you bringing me an item that you have discussed with another GM and they told you that they couldn't do what you asked for. Especially if it's after the fact, be up front and use common sense or you might end up losing that item, and nobody wants that!
I also want to take the time to thank all of you for all the gracious comments and RP that I get involved in every time I show up with one of my merchants. I work off the cuff and your reactions when I had you a weapon or an outfit really do make my day. If you have ideas for future merchants, please feel free to comment here. I also highly encourage discussion about the above rules.
Thanks for being part of our world!