They are my...um... cousins!

Announcements that don't fit into another category.
Post Reply
User avatar
Landion
Member
Posts: 1543
Joined: Mon Aug 29, 2011 10:18 pm
Location: Washington

They are my...um... cousins!

Post by Landion »

The MINION verb has been around for a bit, but hasn't really been officially announced yet.

This command will allow you to set a familiar, mercenary, animate or otherwise to obey your orders.

There are several commands you can utalize:

- Guard - Either stay in a room and guard someone, or follow and guard you.
- Assist - The minion will follow and assist you in combat, using any special abilities they may have.
- Stay - The minion stays where you leave it and awaits your return.
- Flee - Causes your minion to flee to a nearby room and wait there for you.
- Forgive - Makes your minion forgive anyone who might have 'accidentally' attacked it.
- Skills - See your minions skills. Spiffy!

New addition:
- Approve - works only with mine guards, and allows you to add or remove a person's name to allow them to enter your mine.

These commands will continue to be updated and adjusted as needed, and a few still have a few minor bugs to work out. As always please BUG any issues you discover while using this command.
Last edited by Landion on Wed Apr 04, 2012 8:26 am, edited 1 time in total.
No longer GMing for CLOK.
User avatar
Landion
Member
Posts: 1543
Joined: Mon Aug 29, 2011 10:18 pm
Location: Washington

Post by Landion »

Added recently:

Heal - Allows you to heal a minion at the Infirmary for a price.

Expect this to be tweaked and adjusted as necessary.
No longer GMing for CLOK.
User avatar
Kiyaani
Member
Posts: 999
Joined: Tue Apr 03, 2012 4:35 pm

Post by Kiyaani »

Does this include imps?
User avatar
Landion
Member
Posts: 1543
Joined: Mon Aug 29, 2011 10:18 pm
Location: Washington

Post by Landion »

Hrm... for now yes.

I'll talk to Rias and see if that is reasonable given they are of the demon variety, or if they should be healable via other means.
No longer GMing for CLOK.
User avatar
Rias
DEV
Posts: 6182
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Post by Rias »

I already fixed it. Sorry. It only works on humanoids (imps would be classified as demons - bandages and healing herbs have no effects on them).
The lore compels me!
User avatar
Kiyaani
Member
Posts: 999
Joined: Tue Apr 03, 2012 4:35 pm

Post by Kiyaani »

Darn... I knew I should have gotten him in there =P My poor, poor little imp.
User avatar
Mascond
New member
Posts: 8
Joined: Sun Jul 29, 2012 10:30 am

Post by Mascond »

Awesome! It made me sad to watch all my attendants bleed to death.
Thanks, feature making GMs.
Post Reply

Return to “General Announcements”