Less visual clutter in containers

Announcements that don't fit into another category.
Post Reply
User avatar
Rias
DEV
Posts: 6182
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Less visual clutter in containers

Post by Rias »

An interesting request tonight inspired me to do something to reduce the visual clutter when looking into containers. Behold!
l in sat
In the satchel you see a copper frying pan, some firestones (x2), a travel ration (x6), a wooden torch and a beeswax candle (x3).
The lore compels me!
User avatar
Jaren
Member
Posts: 138
Joined: Thu Aug 25, 2011 11:20 pm

Post by Jaren »

<applause and cheers>

◕ ‿ ◕
"When someone asks you if you're a god, you say "YES!"
Winston Zeddmore
User avatar
Rias
DEV
Posts: 6182
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Post by Rias »

Why I didn't apply this to room contents as well, I'm not sure. Probably because I was mostly asleep at the time. It would eliminate the need for those pesky, unintuitive piles formed via gather, though (not to be confued with bundles formed via the same verb or bundle, which would remain as they are).

There. It works for items on the room floor, too (but not critters).
The lore compels me!
User avatar
Rias
DEV
Posts: 6182
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Post by Rias »

This now also applies to items ON a container, such as items on a table.
The lore compels me!
Post Reply

Return to “General Announcements”