"Minor Energy Maintenance" effects

Announcements that don't fit into another category.
Post Reply
User avatar
Rias
DEV
Posts: 6309
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

"Minor Energy Maintenance" effects

Post by Rias »

With some of the assassin ability upgrades, I've introduced the concept of "minor energy maintenance" effects. These are energy-maintained effects that do not require an open channel. Rather than taking away energy per second, they only slow down energy regeneration.

Expect some other maintained abilities to follow/be updated to this model.
The lore compels me!
User avatar
Rias
DEV
Posts: 6309
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Post by Rias »

P.S. The energy regeneration penalty doesn't stack. You can maintain several of these effects for the same cost. Might change in the future.
The lore compels me!
Post Reply

Return to “General Announcements”