Ability - Trackless Step

Sit around the campfire with your fellow bushcrafters.
Post Reply
criticalfault
Member
Posts: 125
Joined: Sun Apr 20, 2014 10:23 pm

Ability - Trackless Step

Post by criticalfault »

It would be very cool if Snowpiners could walk around the wilderness without leaving behind traces. This could be a combo ability that would also give them reduced RT/Hunger Loss while wandering the wilderness as well!
Jhordon -(Struck by lightning) https://www.youtube.com/watch?v=X69NaSUdzzA
Cigano - (Friends on the other side) https://www.youtube.com/watch?v=yZAY-78zhmw
jilliana
Member
Posts: 936
Joined: Thu Jan 02, 2014 2:51 pm
Location: Texas
Contact:

Re: Ability - Trackless Step

Post by jilliana »

My only thought upon reading this was: "Wow! I hope that Snowpiner isn't an assassin in the making!"
CHAT - Sir Alexander Candelori: Truly a man is an abomination that does not dip his french fries into his chocolate frosty.
Bryce flatly says, "Just fair warning: If one of those things webs me, I'm going to scream like a girl."
preiman
CLOK Patron
Posts: 442
Joined: Mon Mar 31, 2014 10:34 pm
Location: Rancho Cordova CA.

Re: Ability - Trackless Step

Post by preiman »

they wish. Shar forever!
"I don't think we're ever going to find out what is going on with these canim, where are they coming from?!"
Kent arrives from the southeast.
Kent hugs you.
say um
You say, "Um."
a Mistral Lake sentry arrives from the east, armor clanking.
Kent heads north.
User avatar
Jaster
Member
Posts: 777
Joined: Thu Sep 01, 2011 10:06 pm
Location: Eastern U.S.

Re: Ability - Trackless Step

Post by Jaster »

I think if something like this were added, it would be with INCREASED roundtime and hunger.

But I'm picturing it as something that could be toggled on/off.
User avatar
Jirato
GM
Posts: 3049
Joined: Sat Apr 14, 2012 12:17 pm

Re: Ability - Trackless Step

Post by Jirato »

Jaster wrote:I think if something like this were added, it would be with INCREASED roundtime and hunger.
+1 (Personal opinion only - it's not my area)

And yeah, a toggle would be nice.
criticalfault
Member
Posts: 125
Joined: Sun Apr 20, 2014 10:23 pm

Re: Ability - Trackless Step

Post by criticalfault »

Toggle makes sense, increased RT makes sense. Either way, it would be a neat ability!
Jhordon -(Struck by lightning) https://www.youtube.com/watch?v=X69NaSUdzzA
Cigano - (Friends on the other side) https://www.youtube.com/watch?v=yZAY-78zhmw
User avatar
Rias
DEV
Posts: 6311
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Re: Ability - Trackless Step

Post by Rias »

It could apply when moving stealthily.
The lore compels me!
User avatar
Jaster
Member
Posts: 777
Joined: Thu Sep 01, 2011 10:06 pm
Location: Eastern U.S.

Re: Ability - Trackless Step

Post by Jaster »

Rias wrote:It could apply when moving stealthily.
That was my next suggestion.
User avatar
baerden
Member
Posts: 181
Joined: Tue Apr 02, 2013 6:35 pm

Re: Ability - Trackless Step

Post by baerden »

Rias wrote:It could apply when moving stealthily.
If possible, would be more robust if the tracks when moving stealthily were still there, but resolved on a perception check.
User avatar
Jaster
Member
Posts: 777
Joined: Thu Sep 01, 2011 10:06 pm
Location: Eastern U.S.

Re: Ability - Trackless Step

Post by Jaster »

baerden wrote:
Rias wrote:It could apply when moving stealthily.
If possible, would be more robust if the tracks when moving stealthily were still there, but resolved on a perception check.
Come on beardy. That's a given!
Post Reply

Return to “Snowpine Lodge”