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Additions to the cabin

Posted: Mon Nov 25, 2013 2:32 pm
by Makkah
In the main room, there is mention of a tanning frame and worktable, yet they are unusable.

Description: A sturdy tanning frame and workbench are placed near the front door.

EEng>
tap frame
You tap your foot.

EEng>
tan
Looking around, you don't see an appropriate tanning frame.


Would also be immensely useful to be able to trade herbs or pelt or meat, etc. to the huntress for tanning solution, which I do not think you can get without visiting a main city. Which is :*( to a survivalist.

Re: Additions to the cabin

Posted: Mon Nov 25, 2013 2:34 pm
by Makkah
Additionally, a way to barter for bandages with the huntress also would prove very helpful.

Re: Additions to the cabin

Posted: Mon Nov 25, 2013 3:15 pm
by Rithiel
Bandages and tanning solution are available in the Chapterhouse, as an alternative to cities.

Re: Additions to the cabin

Posted: Wed Nov 27, 2013 12:24 pm
by Rias
Added the frame and workbench, though expect a tanning shed to appear somewhere else at some point - I don't think the huntress wants all these people squatting in her solitary out-of-the-way cabin all the time.

I've wanted to make tanning solution and bandages craftable for a while, I might get on that soon now that this guild is out.

Re: Additions to the cabin

Posted: Wed Nov 27, 2013 11:51 pm
by Makkah
Is the huntress not offering herbalism training an oversight or by design?

EDIT: perhaps climbing as well?

Re: Additions to the cabin

Posted: Fri Nov 29, 2013 3:43 pm
by Makkah
Add to that, perhaps knapping. Surprised she doesn't train all those.

Re: Additions to the cabin

Posted: Sat Nov 30, 2013 9:56 am
by Rias
Added.