Basic Training
Posted: Mon May 21, 2012 6:31 pm
Basic Training
I was talking to Nootau's player about basic training, and agreed that what you actually get from gaining the ability is mediocre. I do like the fact that there's a flat skill gain, but I don't think it's enough to justify having to spend an ability point on it.
This being said, I think a nice way to make the ability better (and emphasise that the character is actually undergoing special <though basic> training for their selected guild) would to be to make it so that the character that gains the ability has an increase amount of skillgain in the skills associated with it. As an example, thief basic training would allow thieves to learn stealth, pickpocket, locksmithing, and other skills associated with basic training at a faster rate than non-thieves.
I was talking to Nootau's player about basic training, and agreed that what you actually get from gaining the ability is mediocre. I do like the fact that there's a flat skill gain, but I don't think it's enough to justify having to spend an ability point on it.
This being said, I think a nice way to make the ability better (and emphasise that the character is actually undergoing special <though basic> training for their selected guild) would to be to make it so that the character that gains the ability has an increase amount of skillgain in the skills associated with it. As an example, thief basic training would allow thieves to learn stealth, pickpocket, locksmithing, and other skills associated with basic training at a faster rate than non-thieves.