THINK and RITUAL
Posted: Sun Mar 29, 2020 10:56 am
The THINK and RITUAL commands are really great to let us know what you're doing. Especially considering we can't be everywhere at once, especially for those of you who play in vastly different time zones. THINK and RITUAL are logged to our discord server and emailed to us in our daily event reports.
However, THINKing or RITUALizing the same thing over and over again, can come across as disingenuous. An important part of using it is to not just spam the same thing over and over again with the idea that "If I do this enough, the GMs will definitely see and take notice!". We see and take notice of them all. Seeing it over and over again just makes it look like you're trying to game the system and leaves us less inclined to pay attention to it.
For those that don't know, THINK is just between your character and the GMs. It's to let them know what is going through your character's head in a given situation. RITUAL is a substitute for the ACT or EMOTE commands and is for a physical action shown to all characters in a room but is also logged for GM review.
The standard rules for ACT and EMOTE apply to RITUAL. Don't try to use it to bypass mechanics or introduce new mechanics with the idea that "Well, since it's logged for a GM to see, it must be okay.". The big ones on the no-no list for this are is bloodletting, inflicting self-harm, attempting to do something not mechanically possible with magic (particularly sorcery), etc. RITUALizing that you're cutting open your hand and channeling nether into your open wound isn't going to make us come down and taint you (at least, not in a GOOD way). We see this a bit too often.
However, THINKing or RITUALizing the same thing over and over again, can come across as disingenuous. An important part of using it is to not just spam the same thing over and over again with the idea that "If I do this enough, the GMs will definitely see and take notice!". We see and take notice of them all. Seeing it over and over again just makes it look like you're trying to game the system and leaves us less inclined to pay attention to it.
For those that don't know, THINK is just between your character and the GMs. It's to let them know what is going through your character's head in a given situation. RITUAL is a substitute for the ACT or EMOTE commands and is for a physical action shown to all characters in a room but is also logged for GM review.
The standard rules for ACT and EMOTE apply to RITUAL. Don't try to use it to bypass mechanics or introduce new mechanics with the idea that "Well, since it's logged for a GM to see, it must be okay.". The big ones on the no-no list for this are is bloodletting, inflicting self-harm, attempting to do something not mechanically possible with magic (particularly sorcery), etc. RITUALizing that you're cutting open your hand and channeling nether into your open wound isn't going to make us come down and taint you (at least, not in a GOOD way). We see this a bit too often.