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Kneeling

Posted: Wed Mar 14, 2012 7:57 pm
by Kakoon
I would like to be able to kneel down. I'm not really interested in the bonuses it could provide more into the RP aspects of it. If I wanted to roll up a templar I'd use kneel to pray. If I roll up an assassin to cause havoc with Acarin I'd use kneel to show obedience to a stronger assassin. Not sure if you want to add in bonuses for resting or giving a better chance to forage or skin, that's totally up to who ever programs it, I just want it for RP. Thank you

Posted: Wed Mar 14, 2012 8:06 pm
by Utasa Agent 0102
I like this idea.

Reminds me of this,
http://www.youtube.com/watch?v=qsv9W6UCgaY&

Posted: Thu Mar 15, 2012 7:17 pm
by Rias
I want to add it too. It's just all the code I have to update dealing with positions that makes me put it off.

Posted: Thu Mar 15, 2012 8:57 pm
by Zaggeh
[quote=Rias]I want to add it too. It's just all the code I have to update dealing with positions that makes me put it off.[/quote]

That's why a lot of MUDs I've worked on have used numerical identifiers for positions. Rather than having to write code for each and every specific position state, you can use less than/greater than/equal to, and when you go to add new positions you have a lot less work to shuffle around.

Posted: Fri Mar 16, 2012 3:59 pm
by Acarin
Dimmes says "Kneel before Gad!"

Posted: Sat Mar 17, 2012 2:16 pm
by Gad
I'm a monk...not a saint.