Cutting Edge - Bleed Procedures for Slashing, Piercing, and Raking Damages
Posted: Mon Jul 01, 2024 11:12 am
The idea is simple really. Similar to how crushing, hacking, and bludgeon damages can cause fractures, slashing, piercing, and raking damages could cause bleeding status. Bleeding procs at certain damage thresholds, I think 60 damage or more by default. This would be an applied effect though. So you take 30 piercing damage and then a bleed status is applied that deals energy damage over time. Maybe an equal amount of energy damage over 10 seconds, with additional damage increasing the amount and duration? I'm thinking maybe 15 piercing or more, 30 slashing or more, and 25 raking or more would begin the bleed status.