A few Requests to make Haiban better
Posted: Sun Sep 09, 2018 1:22 pm
(1) I noticed that for making town donation in Haiban, you can't bring your wagon into where the donations are, as you can for Mistral Lake and Shadgard. I would think that Haiban would be all set up to take in rather larger amounts of donations, not just a couple of items held in each hand.
Could we have a wagon-accessible Town Donations warehouse for Haiban too, please?
(2) I noticed that if you follow the patrolmen in the Ebon Pass, and you're driving a heavy-laden wagon, then the patrolman will run off and leave you in the dust.
As many of these wagon-loads involve commerce in the town of Haiban, it is more than in the Coalition's best interest to have these wagons fully escorted and not lost to bandits, etc.
For this reason, I would recommend to the Coalition that the patrolmen slow down to ensure they fully protect the wagonloads through the Ebon Pass. Or perhaps have the two patrolmen moving at different speeds, one fast for pedestrians, and one moving slowly to escort the wagons.
(3) The Bridge connecting the south and north is disproportionally long, and serves no purpose, other than to make it faster to go outside and over the outside bridge of the river, especially if you're driving a heavy-laden wagon. You have to walk seven times to go from the southern entry to the northern gate.
It would be much more within the sense of proportion (in comparison to the outside map) to change this 7 walks down to two or three walks.
(4) At the south end of the bridge there is an outside area where you can do some foraging, fishing, and logging. One of the few varieties of trees that grows there is cottonwood. I looked it up and cottonwood is a fairly valueless and unattractive wood, suitable mainly for making crates and pallets. I would think the Coalition would want to replace these trees with something a bit more sturdy and aesthetic, at least oak or maple, or better would be rosewood, mahogany, hazel, and/or sandalwood.
(5) Speaking of logging, it seems that getting a logging lesson is too inaccessible for this town. I would think there would be at least two persons inside the Haiban walls who teach logging, for example, Olive the carpenter. As it is, you hunt around inside for a logging lesson, you find none, and finally you learn that inside the sawmill there is a logging teacher, but unfortunately you have to pay an extra 25 riln admission to get in to see him. There should at least be an entry way into the sawmill where the trainer stands that is no charge to get in, then if you want to go further in to use the saw, you pay the 25 riln admission.
Could we have a wagon-accessible Town Donations warehouse for Haiban too, please?
(2) I noticed that if you follow the patrolmen in the Ebon Pass, and you're driving a heavy-laden wagon, then the patrolman will run off and leave you in the dust.
As many of these wagon-loads involve commerce in the town of Haiban, it is more than in the Coalition's best interest to have these wagons fully escorted and not lost to bandits, etc.
For this reason, I would recommend to the Coalition that the patrolmen slow down to ensure they fully protect the wagonloads through the Ebon Pass. Or perhaps have the two patrolmen moving at different speeds, one fast for pedestrians, and one moving slowly to escort the wagons.
(3) The Bridge connecting the south and north is disproportionally long, and serves no purpose, other than to make it faster to go outside and over the outside bridge of the river, especially if you're driving a heavy-laden wagon. You have to walk seven times to go from the southern entry to the northern gate.
It would be much more within the sense of proportion (in comparison to the outside map) to change this 7 walks down to two or three walks.
(4) At the south end of the bridge there is an outside area where you can do some foraging, fishing, and logging. One of the few varieties of trees that grows there is cottonwood. I looked it up and cottonwood is a fairly valueless and unattractive wood, suitable mainly for making crates and pallets. I would think the Coalition would want to replace these trees with something a bit more sturdy and aesthetic, at least oak or maple, or better would be rosewood, mahogany, hazel, and/or sandalwood.
(5) Speaking of logging, it seems that getting a logging lesson is too inaccessible for this town. I would think there would be at least two persons inside the Haiban walls who teach logging, for example, Olive the carpenter. As it is, you hunt around inside for a logging lesson, you find none, and finally you learn that inside the sawmill there is a logging teacher, but unfortunately you have to pay an extra 25 riln admission to get in to see him. There should at least be an entry way into the sawmill where the trainer stands that is no charge to get in, then if you want to go further in to use the saw, you pay the 25 riln admission.