I've recently joined the Dwaeden and found a few things that I'd like to suggest
1)Weapon repairs at the appropriate shop, simply because it makes sense to me that the Dwaedn would prefer the weapons specific to their group be handled by their group rather than a random merchant
2)The ability to Hamstring using the Bear Paws. It's a clawed glove that does rake damage, I could see them slashing through tendon pretty easily, though I understand it may also be an issue of 'It's not technically a weapon of its own right it just augments brawling and overhauling the whole thing for one item isn't a thing that needs to be done right now, if ever'
3)The ability to Hamstring with the bearded axe. That one I'm just. Genuinely a little confused by, though I could definitely see it being a case of "The thing is too dang big to wield in tight quarters that accurately."
And in cases of both weapons being made available for hamstring I could see there being an in-lore argument of "Dwaedn Don't fight like that." But if that's the case then perhaps a line of text stating such could be added to the dwaedn weapons or to the hamstring command in general for Dwaedn players?
Dwaedn Weapon Alterations
Dwaedn Weapon Alterations
Last edited by Hakkon on Fri May 11, 2018 12:41 pm, edited 2 times in total.
Re: Dwaedn Weapon Alterations
It looks like Haurlief will repair your stuff for you. And apparently it's been that way for a while, because when checking for repairs he handed me a repaired knife I had forgotten I gave him to repair years ago.
The lore compels me!
Re: Dwaedn Weapon Alterations
Ah! Well perhaps, then, it was an issue of syntax
Re: Dwaedn Weapon Alterations
Rooms that perform repairs will have something next to the room name. In this case, it says (paid metal repairs). The syntax should be: REPAIR MY <WEAPON> or for example, REPAIR MY WARSWORD
The lore compels me!