Burgundy House Ideas
Posted: Mon Mar 27, 2017 9:29 pm
First off, I'd just like to say that I'm in love with the Burgundy House and I think the dice are super neat and I play with mine every chance that I get (that sounds dirtier than I intended, but let's just roll with it... AHA puns). But I was talking with someone last night about the Burgundy House and it made me think up a few things that I think would make it even cooler!
1. Lavish suites. Right now, the rooms you can rent there are "modestly priced and well-appointed," as Zahrah would say, but why not have at least one lavish suite? I'm talking like... let's just get stupid here. They sell a crystal tankard that's almost 1k riln after all. So why not have some ridiculous suite with like 5 rooms that costs 1,000 riln (or more) a night. Because why not? (And also it might be fun to rent for a party or something. Or just because. You don't really need a reason for a lavish suite).
2. A function room that you can reserve for functions. I don't have any real suggestions for this, though. Just the general idea.
3. I know that the games are incomplete right now (and I can't wait to see the wheel room in action!) but I have one idea I think would fit with the current mechanics as it would work similarly to the dice. What about a coin you could flip? We had these in another MUD I played on and they were really popular in impromptu tavern gambling sessions. Like a person would bet on either "heads" or "tails", the coin would be flipped, and then they would probably lose a small fortune. Maybe the Burgundy House could offer some sort of commemorative "Coalition" coin (in honor of the Burgundy House being open yay!) that could be flipped. Maybe one side could be "Artisans" and the other "Mercenaries." And the command would be "flip coin" and then, like the dice, it would show the result to everyone in the room.
4. Another game idea (I love games in MUDs; the gameception just tickles me and I always enjoy seeing it) would be something to do with cards. I've only seen cards in a MUD once before, though, so no idea how much of a nightmare it would be to code in. Maybe instead of having a card deck that you could buy and carry around (though that would be stupidly fun), the Burgundy could have a card room with a table and that's the only place you could play the card game and you would need at least two people to start a game (or you could play against a NPC, I guess). Something like Blackjack might be easiest? I've been trying to research medieval gambling/games to come up with some ideas for an easy card game but I'm not coming up with much. Blackjack didn't come into being until the 18th century, but there was apparently an early 17th version of it called Bone-Ace (isn't that a fun name?) Learning things tonight.
5. Maybe some Burgundy-specific mixed drinks for sale? For example, I love that Jason's in Haiban sells a cocktail called the "Coalition" (that is actually a take on my favorite RL drink, ha). So maybe a few things like that. I think it'd just help give the Burgundy even more oomph. It's just such a neat building. They need neat drinks! Could play off the gem theme and... OH MAN. Screw cocktails. Do shots. Gemstone shots. Like "a ruby shooter," "amethyst shooter," etc. etc. Or maybe something on fire. Or maybe... I don't know. Something exotic and ridiculous and excessive. I just picture the Burgundy as being THE epitome of "excess." So the more ridiculous (and by ridiculous I mean over-the-top), the better in my opinion.
1. Lavish suites. Right now, the rooms you can rent there are "modestly priced and well-appointed," as Zahrah would say, but why not have at least one lavish suite? I'm talking like... let's just get stupid here. They sell a crystal tankard that's almost 1k riln after all. So why not have some ridiculous suite with like 5 rooms that costs 1,000 riln (or more) a night. Because why not? (And also it might be fun to rent for a party or something. Or just because. You don't really need a reason for a lavish suite).
2. A function room that you can reserve for functions. I don't have any real suggestions for this, though. Just the general idea.
3. I know that the games are incomplete right now (and I can't wait to see the wheel room in action!) but I have one idea I think would fit with the current mechanics as it would work similarly to the dice. What about a coin you could flip? We had these in another MUD I played on and they were really popular in impromptu tavern gambling sessions. Like a person would bet on either "heads" or "tails", the coin would be flipped, and then they would probably lose a small fortune. Maybe the Burgundy House could offer some sort of commemorative "Coalition" coin (in honor of the Burgundy House being open yay!) that could be flipped. Maybe one side could be "Artisans" and the other "Mercenaries." And the command would be "flip coin" and then, like the dice, it would show the result to everyone in the room.
4. Another game idea (I love games in MUDs; the gameception just tickles me and I always enjoy seeing it) would be something to do with cards. I've only seen cards in a MUD once before, though, so no idea how much of a nightmare it would be to code in. Maybe instead of having a card deck that you could buy and carry around (though that would be stupidly fun), the Burgundy could have a card room with a table and that's the only place you could play the card game and you would need at least two people to start a game (or you could play against a NPC, I guess). Something like Blackjack might be easiest? I've been trying to research medieval gambling/games to come up with some ideas for an easy card game but I'm not coming up with much. Blackjack didn't come into being until the 18th century, but there was apparently an early 17th version of it called Bone-Ace (isn't that a fun name?) Learning things tonight.
5. Maybe some Burgundy-specific mixed drinks for sale? For example, I love that Jason's in Haiban sells a cocktail called the "Coalition" (that is actually a take on my favorite RL drink, ha). So maybe a few things like that. I think it'd just help give the Burgundy even more oomph. It's just such a neat building. They need neat drinks! Could play off the gem theme and... OH MAN. Screw cocktails. Do shots. Gemstone shots. Like "a ruby shooter," "amethyst shooter," etc. etc. Or maybe something on fire. Or maybe... I don't know. Something exotic and ridiculous and excessive. I just picture the Burgundy as being THE epitome of "excess." So the more ridiculous (and by ridiculous I mean over-the-top), the better in my opinion.