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barrage, battle and targets.
Posted: Sun Oct 16, 2016 5:04 am
by blindndangerous
It'd be really nice if barrage and battle could take targets. I did barrage app to target an apparition, but instead it targeted a player, because that was the last thing that I targeted. Why doesn't barrage or battle <target> change targets? It seems this would make a lot of sense. It'd also be one less command to write out, saving you some time since the mud lags when you enter a command anyway for realism.
Re: barrage, battle and targets.
Posted: Sun Oct 16, 2016 2:13 pm
by Jirato
I typically get around the command queue (not lag) issue by typing attack (whatever) first, and then typing battle while still in my 5 second roundtime. I actually use command stacking in my client, like "bullrush goanna;battle" This should work the same way with fire/barrage.
Good idea though, I'll look into it when I've got some free time. The above should work in the interim though.
Re: barrage, battle and targets.
Posted: Sun Oct 16, 2016 4:47 pm
by blindndangerous
Thanks Jirato, I think that would help a lot. Hopefully it's not too difficult to do.