barrage, battle and targets.

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blindndangerous
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Joined: Tue Sep 02, 2014 9:05 am

barrage, battle and targets.

Post by blindndangerous »

It'd be really nice if barrage and battle could take targets. I did barrage app to target an apparition, but instead it targeted a player, because that was the last thing that I targeted. Why doesn't barrage or battle <target> change targets? It seems this would make a lot of sense. It'd also be one less command to write out, saving you some time since the mud lags when you enter a command anyway for realism.
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Jirato
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Re: barrage, battle and targets.

Post by Jirato »

I typically get around the command queue (not lag) issue by typing attack (whatever) first, and then typing battle while still in my 5 second roundtime. I actually use command stacking in my client, like "bullrush goanna;battle" This should work the same way with fire/barrage.

Good idea though, I'll look into it when I've got some free time. The above should work in the interim though.
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blindndangerous
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Posts: 129
Joined: Tue Sep 02, 2014 9:05 am

Re: barrage, battle and targets.

Post by blindndangerous »

Thanks Jirato, I think that would help a lot. Hopefully it's not too difficult to do.
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