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Aiming at non-humanoid Targets

Posted: Tue Jan 05, 2016 10:02 pm
by Dorn
It seems like some creatures don't take into account where a player is aiming for while a player still gets the extra roundtime as though they were trying.

Attacking a creature with a body, for example, but without the chest. It is hard to tell, of course, as to whether this is actually taking place or whether I'm actually still targeting the chest which translates into body and I'm just being woefully inaccurate or it is not taking it into account.

Can we also have the means to target the odd and unusual body locations on some creatures with aiming, such as wings, and tails.

Re: Aiming at non-humanoid Targets

Posted: Tue Jan 05, 2016 10:26 pm
by Dakhal
This is because for some animals, their body structure makes it harder to hit the chest(body) than it does other parts. For the most part, you'll have more success hitting the head.

Ever tried to hit the head of a canim loper?

Have fun.

Re: Aiming at non-humanoid Targets

Posted: Tue Jan 05, 2016 10:46 pm
by Dorn
I have. Tend to swap to the back often but yeah, like I said don't know if that is due to penalties or not working. So thought I'd include it with the request for aiming at weird stuff.