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Tse Gaiyan Stables - too far of a reach
Posted: Wed Dec 23, 2015 11:12 am
by Kent
My beef is that my horse near Bristbane forest gets picked up by the Chapterhouse stable boy, and if I'm not mistaken, same if the horse is by the logging camp. Nuisance to travel that far to retrieve horse.
I would like to propose that the stable boy go no further than the entrance to that pass into Tse Gaiyan area. Haiban and Westbrook are closer to Logging Camp (yeah it was recently renamed to something like Tanglewood) and Bristbane Forest.
Re: Tse Gaiyan Stables - too far of a reach
Posted: Wed Dec 23, 2015 11:18 am
by Sneaky
There are no stable boys.
Please refer to the thread called
Things that make me go bwuh?
Re: Tse Gaiyan Stables - too far of a reach
Posted: Wed Dec 23, 2015 11:20 am
by Kent
Sneaky wrote:There are no stable boys.
Please refer to the thread called
Things that make me go bwuh?
Yeah, and there are no janitors either, just invisible janitorization.
Call it what you want, the code base, whatever.
Re: Tse Gaiyan Stables - too far of a reach
Posted: Wed Dec 23, 2015 12:52 pm
by merin
at least it's not dwadenville
Re: Tse Gaiyan Stables - too far of a reach
Posted: Wed Dec 23, 2015 1:00 pm
by vidor
Makes sense that they'd have a pretty big sphere of influence and access; I mean, Chapter House is one of the largest non-city structures around.
Re: Tse Gaiyan Stables - too far of a reach
Posted: Mon Jan 04, 2016 4:57 pm
by Kent
vidor wrote:Makes sense that they'd have a pretty big sphere of influence and access
Would make more sense of they'd concern themselves with more pressing matters than stray horses that are nearer to Westbrook.
Re: Tse Gaiyan Stables - too far of a reach
Posted: Mon Jan 04, 2016 5:04 pm
by Kunren
Kent wrote:vidor wrote:Makes sense that they'd have a pretty big sphere of influence and access
Would make more sense of they'd concern themselves with more pressing matters than stray horses that are nearer to Westbrook.
It's not that they dedicate themselves to finding horses if I understand, it's that they reach very widely through some traditionally wild places, so they might notice some wild horses while traveling that others wouldn't, even if it's wilderness relatively close to a town. As for why they concern themselves with horses, well, I imagine the amount of horses available are limited as they are just as prone to dying to the creatures of the lost lands as anything else would be, and as they are a valuable resource I could see anyone passing by to pick them up or note their relative position for someone else to do so.
Re: Tse Gaiyan Stables - too far of a reach
Posted: Mon Jan 04, 2016 5:22 pm
by Lun
Kent wrote:vidor wrote:Makes sense that they'd have a pretty big sphere of influence and access
Would make more sense of they'd concern themselves with more pressing matters than stray horses that are nearer to Westbrook.
Sorry, this bothered me and I had to remark about this. The GMs have stated several times that the Tse Gaiyan is not only rangers and trackers. I get that you're being facetious about it, but I'd appreciate if you quit always saying "Oh, Tse Gaiyan should have other things to do than worry about x"
Anyway, if your horse is by the marsh, the Chapterhouse is the closest stable to it. Not Haiban, not Brofist, nor Mistral, and definitely not Shadgard. I'm not aware of it having a wide-encompassing horse retrieval system, but I'm pretty sure that's how horse retrieval is calculated (by closest stables)
Bristbane is either closer to Dwaednville, or to the Chapterhouse and I can't remember which.
Haven't tried the bandit clearing but I lost a warhorse there and it respawned at the last stable, haven't left it unattended there before.
Re: Tse Gaiyan Stables - too far of a reach
Posted: Tue Jan 12, 2016 9:54 pm
by Kent
I know that Tanglewood is closer to Haiban, but when Kent died at Tanglewood, the horse went the long, difficult and partially hidden route to the Charterhouse and not just north up to Haiban where we rode down from. Definitely doesn't fit in with a previous post by a GM (referred to by Sneaky) about the steed wandering over to the nearest safe spot.