One way is to be able to determine the way your character speaks. (SAY command) As of now the only way you can do that is with the helmet/hat/hood you are wearing. But what if we could make a custom GM approved version. For example...
Jaren - Original
Jaren - Custom
'I like tacos.
You say, your voice muffled by your shadowy black hood, "I like tacos."
'I like tacos.
You say, speaking through a nearby minion with an echoed voice, "I like tacos."
NOW lets pick on someone else
Lacie - Custom
Alexander - Custom
'I like tacos.
You say, with a high pitched, cute, feminine voice, "I like tacos."
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'I like tacos.
You say, with a bold, powerful, deep voice, "I like tacos."
The other idea I had is what if you could tell what someone was doing in a room. Kinda like a custom EMOTE but a static one placed next to your name. (besides sitting, winded or wounded) This EMOTE would clear as soon as you leave the room.
Original
Custom
[Redrock Canyon] (OutCyRk)
This section of the canyon is a particularly deep red, the rough clay floor devoid of any plantlife.
The area is mostly quiet.
You also notice a thick stone-reinforced wooden gate spanning the width of the canyon (closed) and a large sign.
Also here: Jaster (winded)
Obvious paths: northeast.
[Redrock Canyon] (OutCyRk)
This section of the canyon is a particularly deep red, the rough clay floor devoid of any plantlife.
The area is mostly quiet.
You also notice a thick stone-reinforced wooden gate spanning the width of the canyon (closed) and a large sign.
Also here: Jaster (completely drunk leaning against the wall, winded)
Obvious paths: northeast.
Thoughts, questions, jokes?