Request for an auto log out feature
Posted: Sun Jul 26, 2015 4:05 pm
Example of real-life situation where this feature would be valuable: Playing away at CLOK on my smart phone, the doorbell rings; I slip the phone into my pocket and answer it. Turns out to be a friend and we head out to grab a cup of coffee somewhere. Nearly an hour later I pull my smartphone out to check the time, and behold! I am still logged into my CLOK session, having ignored other PCs who walked by and tried to engage Kent in RP and having lost time on my lessons timers, or worse, if in a hostile area, having been killed.
Currently, the game logs you out after every 10 minutes of total lack of input, but where this fails for me, is that somehow if I don't send a command at least every 45 seconds, I lose my connection to the game through my server. I have no idea the cause of this, I just know that it is, so I have to set up a timer to send the command 'Status' every 44 seconds.
My request is to have an option to toggle that would log you out at set interval of time, say, every 30 minutes at the 30's and the beginning of each hour (or some other sensible interval) unless certain conditions are met.
Idea 1: Every interval, the game sends you a question in the form of, "Type XYZ" to remain connected, and if you don't type XYZ in the next 45 seconds, then you are logged out by the game.
Idea 2: If no action command is entered during the interval, then you are logged out by the game.
Simpler Variant of Option 2: Perhaps the game code doesn't easily distinguish within itself which commands are action and which are informative only. In this case, it might be better to have the conditions as these: If during the time interval none of one or two stated commands are typed in, then you are logged out by the game. For example, the required command might be Status, or either Status or Health, and if neither are entered in the 30 minutes, then logout.
I suppose different ideas could be proposed for the conditions. And remember, I am asking for this as a voluntary option, not something everyone has to have.
Currently, the game logs you out after every 10 minutes of total lack of input, but where this fails for me, is that somehow if I don't send a command at least every 45 seconds, I lose my connection to the game through my server. I have no idea the cause of this, I just know that it is, so I have to set up a timer to send the command 'Status' every 44 seconds.
My request is to have an option to toggle that would log you out at set interval of time, say, every 30 minutes at the 30's and the beginning of each hour (or some other sensible interval) unless certain conditions are met.
Idea 1: Every interval, the game sends you a question in the form of, "Type XYZ" to remain connected, and if you don't type XYZ in the next 45 seconds, then you are logged out by the game.
Idea 2: If no action command is entered during the interval, then you are logged out by the game.
Simpler Variant of Option 2: Perhaps the game code doesn't easily distinguish within itself which commands are action and which are informative only. In this case, it might be better to have the conditions as these: If during the time interval none of one or two stated commands are typed in, then you are logged out by the game. For example, the required command might be Status, or either Status or Health, and if neither are entered in the 30 minutes, then logout.
I suppose different ideas could be proposed for the conditions. And remember, I am asking for this as a voluntary option, not something everyone has to have.