Ability transparency
Posted: Thu Jun 18, 2015 11:36 am
I recently picked up hamstring on an alt and found out I couldn't use it with my axe. Apparently it takes a sword or dagger, but there was nothing in the description indicating that limitation.
So that got me thinking, after the suggestion from a friend, that it would be a good idea to have more transparency with abilities. By that I mean such things as stating weapon limitations (as in this case), other limitations they may have, and maybe even what skills they are dependent upon (as most dirty tricks are heavily stealth dependant). Currently there are only a few verbal cues in the description of some of these abilities that are easily overlooked.
So that got me thinking, after the suggestion from a friend, that it would be a good idea to have more transparency with abilities. By that I mean such things as stating weapon limitations (as in this case), other limitations they may have, and maybe even what skills they are dependent upon (as most dirty tricks are heavily stealth dependant). Currently there are only a few verbal cues in the description of some of these abilities that are easily overlooked.