Tactics in regards to brawling combos

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Laroremas
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Tactics in regards to brawling combos

Post by Laroremas »

First and foremost, does your choice in tactics affect just how likely you are to execute a combo?

Secondly, I think it would be neat if the chance to do so was low while in tactics dodge/parry, moderate in tactics none and high in tactics offense.

Just a thought.
valmorian
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Re: Tactics in regards to brawling combos

Post by valmorian »

that would be cool
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Jirato
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Re: Tactics in regards to brawling combos

Post by Jirato »

Tactical changes to the brawling system are done through Brotherhood of the Fist abilities, everyone else gets has the vanilla version... sorry.
[GMCHAT Uyoku]: Octum is when the octumbunny comes around and lays pumpkins everywhere right?
[GMCHAT Rias]: Dimmes says "oh hai :) u need healz? ill get u dont worry thaum lasers pew pew pew lol"
[CHAT - GameMaster Rias would totally nuke Rooks]: Here's how elemancy works: The freeblegreeble and the zippoflasm have to be combined with the correct ration of himbleplimp, then you add the gargenheimer and adjust the froopulon for the pattern you want, apply some tarratarrtarr, yibble the wantaban, and let 'er rip!
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Laroremas
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Re: Tactics in regards to brawling combos

Post by Laroremas »

s'all good

it's just that some of us didn't always own the vanilla version and this sort of thing would lend way to the natural flow of a combat situation, not some magical fight club know-how
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Acarin
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Re: Tactics in regards to brawling combos

Post by Acarin »

No magic, just skill!
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