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Homes

Posted: Mon Sep 19, 2011 10:37 pm
by June
Can a place be set up where players can have an area to call home?

Posted: Mon Sep 19, 2011 10:40 pm
by Rias
Purchasable homes in town are planned, as is the architecture skill for (among other things) building homes somewhere out in the wilderness.

Posted: Mon Sep 19, 2011 10:41 pm
by June
That is reassuring, I hope to see how those things turn out.

Posted: Mon Sep 19, 2011 10:43 pm
by Rias
Now start bugging Rithiel about woodworkers being able to make their own furniture.

Posted: Mon Sep 19, 2011 10:54 pm
by June
Could that furniture also include a long house? If not.. where would they put the furniture they finish?

Posted: Mon Sep 19, 2011 10:56 pm
by Rithiel
Before you bug me about furniture, make sure you bug Rias about a sawmill.

Posted: Mon Sep 19, 2011 10:57 pm
by June
What would that be needed for?

Posted: Mon Sep 19, 2011 11:00 pm
by Rias
Making planks or beams out of logs. Kind of like how you put ore into a furnace to get bars.

Posted: Tue Sep 20, 2011 8:48 am
by Landion
Go go Gadget Architecture skill!

Posted: Tue Sep 20, 2011 9:50 am
by Rithiel
Well, it probably won't be an "Architecture" skill, more like "Carpentry."

Posted: Tue Sep 20, 2011 11:47 am
by Rias
Architecture for reinforcing mines and building homes, not for furniture-making.

Posted: Tue Sep 20, 2011 1:10 pm
by Rithiel
Yeah, but architectures is like planning out how things should look. Are we also going to have a "Construction" skill that sees how well you actually implement it? Carpentry isn't just furniture making, in my mind.

From wikipedia: A carpenter (builder) is a skilled craftsperson who works with timber to construct, install and maintain buildings, furniture, and other objects. The work, known as carpentry, may involve manual labor and work outdoors.