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Tracking for Utasa
Posted: Thu Nov 27, 2014 11:27 am
by Lavi
Was just thinking, that if Utasa were supposed to be agents, that they'd probably be able to track their targets, so was thinking I should suggest the tracking ability for Utasa.
Re: Tracking for Utasa
Posted: Fri Nov 28, 2014 7:16 am
by Vinz
I could totally see this assuming it only functioned in areas tagged {urban}
Re: Tracking for Utasa
Posted: Fri Nov 28, 2014 7:20 am
by Lavi
Yeah, have two different types of tracking. Wilderness tracking, and Urban Tracking.
Re: Tracking for Utasa
Posted: Mon Dec 01, 2014 11:59 pm
by Rias
I don't really buy into the idea of straight up tracking in urban areas like one does in the wilderness. I always did think it would be neat to have some kind of similar purpose info-gathering ability, where you can ask the NPC crowd about who's passed through lately and they give you some general descriptions of people that were notable to them and which direction they headed or where they saw them.
"I noticed a man covered in gore at the Hearth and Home. He was lean, pale skin, had jet-black hair and ice-blue eyes."
"I saw someone wearing heavy bronze armor tromp through here a few moments ago. He was holding a copper greatsword in one hand and had a red cape. I think he was headed for Ironshell Armory."
And maybe you could ask after specific features like haircolor, eyecolor, build, etc. to try and ask after more specific people.
Re: Tracking for Utasa
Posted: Tue Dec 02, 2014 12:15 am
by Makkah
Rias wrote:I don't really buy into the idea of straight up tracking in urban areas like one does in the wilderness. I always did think it would be neat to have some kind of similar purpose info-gathering ability, where you can ask the NPC crowd about who's passed through lately and they give you some general descriptions of people that were notable to them and which direction they headed or where they saw them.
"I noticed a man covered in gore at the Hearth and Home. He was lean, pale skin, had jet-black hair and ice-blue eyes."
"I saw someone wearing heavy bronze armor tromp through here a few moments ago. He was holding a copper greatsword in one hand and had a red cape. I think he was headed for Ironshell Armory."
And maybe you could ask after specific features like haircolor, eyecolor, build, etc. to try and ask after more specific people.
That all sounds freakin sweet.
Re: Tracking for Utasa
Posted: Tue Dec 02, 2014 6:10 am
by Dorn
Makkah wrote:Rias wrote:I don't really buy into the idea of straight up tracking in urban areas like one does in the wilderness. I always did think it would be neat to have some kind of similar purpose info-gathering ability, where you can ask the NPC crowd about who's passed through lately and they give you some general descriptions of people that were notable to them and which direction they headed or where they saw them.
"I noticed a man covered in gore at the Hearth and Home. He was lean, pale skin, had jet-black hair and ice-blue eyes."
"I saw someone wearing heavy bronze armor tromp through here a few moments ago. He was holding a copper greatsword in one hand and had a red cape. I think he was headed for Ironshell Armory."
And maybe you could ask after specific features like haircolor, eyecolor, build, etc. to try and ask after more specific people.
That all sounds freakin sweet.
Agreed. It also makes complete sense. I could see the thieves and mummers possibly having it too just because I could imagine both being good at working crowds in that manner.
Re: Tracking for Utasa
Posted: Tue Dec 02, 2014 10:22 am
by Lysse
A while back when I was still regularly playing, I developed a guild idea that I sent in to Rithiel, for mundane bounty hunters. One of their abilities was called Forensics, and might work well for the Utasa, in some form.
Forensics
-This ability can only be used in urban environments and along roads. The techniques used by the Hunters allow them to glean information on past events in a room based off of evidence presence. If a fight has happened recently in a room, they can find out. If it's happened recently enough, they can even tell who was involved. If any crimes have been committed in a room, this can also find out what and by who, depending on how recently the crime has been committed. Used in two ways, depending on the situation. Gather Evidence invokes 10 seconds of round time and makes a search on your perception versus the stealth of those involved in the room, allowing you to see what combat, if any, has transpired in the area. Gather Information invokes 20 seconds of round time, and informs you of any crimes performed in the vicinity by speaking with potential witnesses, as well as by searching for hard evidence.
-Prereqs: Perception 200, Bounty Hunter's License, Guild rank 1 or higher
Re: Tracking for Utasa
Posted: Tue Dec 02, 2014 11:47 am
by Dorn
You need to play again Lysse. Clok ain't right when I can mine in peace without a wild Lysse appearing.
Re: Tracking for Utasa
Posted: Tue Dec 02, 2014 8:01 pm
by Lavi
All of these ideas sound really great in my opinion. would kind of be cool to have tasks fit into the skill too.
Re: Tracking for Utasa
Posted: Thu Dec 04, 2014 9:57 am
by blindndangerous
Second it. All of the ideas put here sound awesome.