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Updating "bandage me" to target worst wounds first
Posted: Sun Nov 23, 2014 11:39 pm
by Sadi
When using "bandage me", it targets the wound at the top of the list, regardless of the amount of damage it's taken and whether or not it's a threat. My character is perfectly content to patch up her scraped head while her severely-wounded torso gushes blood all over the ground. Could "bandage me" be reworked to prioritize wounds based on severity? (bleeding wounds first, then light wounds, then scrapes)
Re: Updating "bandage me" to target worst wounds first
Posted: Mon Nov 24, 2014 7:58 am
by Fayne
I may be wrong, but I believe this is planned. Mentioning it again could bump up it's priority a bit though. I second this.
Re: Updating "bandage me" to target worst wounds first
Posted: Mon Nov 24, 2014 7:20 pm
by Rias
I've wanted it to work this way for a while, it'll just take some code fiddling.
Re: Updating "bandage me" to target worst wounds first
Posted: Thu Mar 12, 2015 3:24 pm
by Lae
bump on this, I vaguely thought this was the way it was already, which of course caused me to bleed to death. :(
Re: Updating "bandage me" to target worst wounds first
Posted: Fri Mar 13, 2015 8:11 am
by Fayne
When this happens can we also have it skip bad wounds that aren't bleeding if we don't have a treated bandage that will heal it? It'd get pretty annoying to have to target every single body part because bandage me only wants to target that one.
Re: Updating "bandage me" to target worst wounds first
Posted: Fri Mar 13, 2015 12:39 pm
by Barius
Fayne wrote:When this happens can we also have it skip bad wounds that aren't bleeding if we don't have a treated bandage that will heal it? It'd get pretty annoying to have to target every single body part because bandage me only wants to target that one.
This, except I'd rather it not automatically check for treated bandages. Bandage bleeding wounds first, then go down the list as normal.
Re: Updating "bandage me" to target worst wounds first
Posted: Tue Mar 24, 2015 8:08 pm
by Jirato
Might make this a rainy day project if Rias doesn't beat me to it soon. ;-)