new option: eople before description?
Posted: Fri Oct 31, 2014 9:11 am
Hi guys,
Often times I'll be running around and, I still don't know completely directions memorized so have the descriptions shown so I can see roads and landmarks and such.
I was wondering if it would be possible to see the people in the room before the room description, like this:
[Shadgard, Main Street] (OutUr) [semiarid] Chilly, Fair, Gentle Breeze
You happen to notice: Kent (riding a dappled white and black horse).
A tall, sturdy wooden wall spans the distance between the close canyon walls to the east and west, providing protection to the townsfolk from the dangers of the wilderness outside, a sturdy wooden #gatehouse guarding the only available passage. Built in the northwestern corner where wall meets sheer mountainside is a modest #barracks. A busy, well-trod road heads southward into the heart of the town, flanked by various buildings and venues, including a #tanner and a #carpenter shop.
Several people are milling about the area. The area is somewhat noisy.
There are some homes here.
Obvious paths: east, south.
This in my opinion would allow me to still see the people I need to see more quickly so I can do what needs doing (weather it's healing them or killing infested on the run.
I think it should be a togglable option, though.
Often times I'll be running around and, I still don't know completely directions memorized so have the descriptions shown so I can see roads and landmarks and such.
I was wondering if it would be possible to see the people in the room before the room description, like this:
[Shadgard, Main Street] (OutUr) [semiarid] Chilly, Fair, Gentle Breeze
You happen to notice: Kent (riding a dappled white and black horse).
A tall, sturdy wooden wall spans the distance between the close canyon walls to the east and west, providing protection to the townsfolk from the dangers of the wilderness outside, a sturdy wooden #gatehouse guarding the only available passage. Built in the northwestern corner where wall meets sheer mountainside is a modest #barracks. A busy, well-trod road heads southward into the heart of the town, flanked by various buildings and venues, including a #tanner and a #carpenter shop.
Several people are milling about the area. The area is somewhat noisy.
There are some homes here.
Obvious paths: east, south.
This in my opinion would allow me to still see the people I need to see more quickly so I can do what needs doing (weather it's healing them or killing infested on the run.
I think it should be a togglable option, though.