Page 1 of 1
'notmy' as an adjective
Posted: Wed Aug 27, 2014 9:13 am
by Kent
It would be smooth if we could use the adjective 'notmy' when getting things, to mean an item not on our person.
For example, get notmy ration would pick up a ration in the room and not one in my backpack, and if there were no ration in the room, pick up nothing.
Re: 'notmy' as an adjective
Posted: Wed Aug 27, 2014 10:23 am
by Rias
Get defaults to an item not yours (i.e. on the ground or in a container in the room), so you could just as easily type "get meat" and know you'll be getting one off the ground if there's one there.
That said, in the interest of not getting anything if there's not one on the ground, even if you have something in your container:
get notmy meat
You pick up a chunk of raw fox meat.
[OFFDUTY]EAvd>
stow meat
You put a chunk of raw fox meat into your swirling black hole surrounded by a tiny spiral galaxy.
[OFFDUTY]EAvd>
get notmy meat
You pick up a chunk of raw fox meat.
[OFFDUTY]EAvd>
stow meat
You put a chunk of raw fox meat into your swirling black hole surrounded by a tiny spiral galaxy.
[OFFDUTY]EAvd>
get notmy meat
Get what?
[OFFDUTY]EAvd>
get meat
You remove a chunk of raw fox meat from the swirling black hole surrounded by a tiny spiral galaxy you are wearing.
Kablam!!
Re: 'notmy' as an adjective
Posted: Wed Aug 27, 2014 8:22 pm
by baerden
Nice hole you got there buddy ...
*giggles*