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Grouping of NPCs

Posted: Sat Aug 23, 2014 11:10 am
by Makkah
I noted a bit ago that same-description NPCs are now grouped together with a x# at the end.

Example:

If there were two "a guard" in the room, now instead of "a guard, a guard" it says "a guard (x2)"

This cuts down on the realism to me; it doesn't give them their own "space" in my eyes. I suggest it be turned into an OPTION that we can turn on or off. I understand it's help to people that play with screen-readers, so it is a cool idea. But it decreases the realism to me.

Thanks!

Re: Grouping of NPCs

Posted: Sat Aug 23, 2014 2:47 pm
by jilliana
Makkah wrote:I noted a bit ago that same-description NPCs are now grouped together with a x# at the end.

Example:

If there were two "a guard" in the room, now instead of "a guard, a guard" it says "a guard (x2)"

This cuts down on the realism to me; it doesn't give them their own "space" in my eyes. I suggest it be turned into an OPTION that we can turn on or off. I understand it's help to people that play with screen-readers, so it is a cool idea. But it decreases the realism to me.

Thanks!
I dig this suggestion. :)

Re: Grouping of NPCs

Posted: Sat Aug 23, 2014 4:47 pm
by Rias
Kablam!
opt npcstacks
Multiple identical NPCs will now all show separately in room occupants lists.

Re: Grouping of NPCs

Posted: Sat Aug 23, 2014 5:23 pm
by Makkah
You rock.