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new ability for Brotherhood of the Fist

Posted: Sun Jul 13, 2014 7:02 pm
by xavier
I've been consistently playing my brawler of late and headbuttis realy nice. It started me thinking about other tactics I'd use if I were straight out brawling but i understand that adding things kidney punch, groin kick, stomp, and other debilitating attacks to the brawlers would make them overpowered. I still think a brawler doing such things is entirely within reason so my suggestion is as follows

Kidney punch, stomp, groin kick added to the list of combination strikes just like punch, jab, palm etc only set it at a much lower ratio so it fires a lot less. Also make these abilities that have to be learned. that would give us some functional, cosmetic, and further goals to aspire to.

When I say lower ratio, I mean they would have a 1/1000 ratio of firing or a 0.1% chance of going off.
You could even make prerequisites
Kidney punch:
headbutt and 250 brawling/melee.
stomp:
headbutt, kidney punch, brawling/melee 500.
groin kick:
headbutt, kidney, stomp, brawling/melee 1000.
or something

Re: new ability for Brotherhood of the Fist

Posted: Mon Jul 14, 2014 7:42 am
by Rias
Thieves > Brofist

Re: new ability for Brotherhood of the Fist

Posted: Mon Jul 14, 2014 8:39 pm
by xavier
pffft.

I dern gonna beat yeself inta submission. Den Imma gonna use ye as a barstool and have me a tankard a stout. lol