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'Stockpiles'

Posted: Sat May 31, 2014 6:10 pm
by Vitello
Clutter is getting problematic, now I'm not an expert coder but code we have a 'stockpile' object that keeps track of certain things stored withing (generic as not to bog with quality) that one command creates and item and adjusts the balance?

For example
You have:
Meat:20
Logs: 10
Flint: 12

retrieve 3 flint....

You have:
Meat:20
Logs: 10
Flint: 9