Wind
Posted: Thu May 22, 2014 2:57 pm
I saw in the changelog and in the game a few flavor texts for wind and that got me thinking.
What if based on terrain, you could change up the wind text?
if Forest and light breeze then WindText = A faint breeze gently rustles the leaves in the boughs of the canopy overhead.
if prairie and light breeze then WindText = The rolling grass ripples and waves with the gentle breeze.
if dry prarie and moderate breeze then WindText = A steady wind sends a pair of tumbleweeds tumbling along the lonesome prarie.
else
generic stuff until it gets worked out?
What if based on terrain, you could change up the wind text?
if Forest and light breeze then WindText = A faint breeze gently rustles the leaves in the boughs of the canopy overhead.
if prairie and light breeze then WindText = The rolling grass ripples and waves with the gentle breeze.
if dry prarie and moderate breeze then WindText = A steady wind sends a pair of tumbleweeds tumbling along the lonesome prarie.
else
generic stuff until it gets worked out?