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Wind

Posted: Thu May 22, 2014 2:57 pm
by baerden
I saw in the changelog and in the game a few flavor texts for wind and that got me thinking.

What if based on terrain, you could change up the wind text?

if Forest and light breeze then WindText = A faint breeze gently rustles the leaves in the boughs of the canopy overhead.

if prairie and light breeze then WindText = The rolling grass ripples and waves with the gentle breeze.

if dry prarie and moderate breeze then WindText = A steady wind sends a pair of tumbleweeds tumbling along the lonesome prarie.

else

generic stuff until it gets worked out?

Re: Wind

Posted: Thu May 22, 2014 5:14 pm
by Rias
It actually already does! It could use some more expanding though, I agree. My creativity drive just needs a recharge first. More suggestions arevery welcome.