Community Projects
Posted: Sun May 11, 2014 12:43 pm
Every so often, I find myself bored of grinding and either unwilling or unable to find willing people to RP with (or I won't have anything to talk about!) I think it'd be great if there was some sort of task system in place that would drive world changes without personal benefit.
I feel like if there were any personal reward gained by the charitable task system, people would feel as if it were also kind of grind-y, and it would be left dilipadated and ruined. That's not to say that people can't benefit directly from the finished project, but it shouldn't favor helpers more than any other person, NPC or PC.
Example: A well-building project for a hamlet that seems lacking in one, or some other sort of charitable event. There might be a flyer distributed around town or posted to the board, and near the location of the project is a donations crate (one-way). When the requested material amount is finally gathered, then maybe another flyer (or a GM-led event with finishing/doing the actual project) would go out remarking on how successful it was.
I'm reminded of the recent excavation project and farming collective initiatives done by a few of our players (supported by our amazing GM team) when I write this post, as they're great examples of things people could do that have nothing related to solo-grinding. I feel like these tasks would be slightly better than the projects done recently in the sense that there's no immediate necessity to go join in. These events happened at specific times for specific dates, whereas something like this can gather materials for weeks before finally blooming into fruition.
I know that well-building for a hamlet was a bad example, as each hamlet was designed to have a particular feel, but it was just an example!
Other examples of community projects:
Supply orphanage with toys!
Build new orphanage in <place!>
Supply Keth with food!
Clean up after infested attack by donating supplies to rebuild!
Help make this bakers dream come true!
Help remove the infestation from <place> for good! x/100000000000000000000000000000 kills
Homeless food drive!
Assist <scientist> with his experiment! Bring dead bodies to <location!>
Build a home for the homeless! Gather materials!
Warden appreciation day! Collecting materials to make banquet/celebration for our soldiers!
Build a library to hold all our lore! Collect materials!
I feel like if there were any personal reward gained by the charitable task system, people would feel as if it were also kind of grind-y, and it would be left dilipadated and ruined. That's not to say that people can't benefit directly from the finished project, but it shouldn't favor helpers more than any other person, NPC or PC.
Example: A well-building project for a hamlet that seems lacking in one, or some other sort of charitable event. There might be a flyer distributed around town or posted to the board, and near the location of the project is a donations crate (one-way). When the requested material amount is finally gathered, then maybe another flyer (or a GM-led event with finishing/doing the actual project) would go out remarking on how successful it was.
I'm reminded of the recent excavation project and farming collective initiatives done by a few of our players (supported by our amazing GM team) when I write this post, as they're great examples of things people could do that have nothing related to solo-grinding. I feel like these tasks would be slightly better than the projects done recently in the sense that there's no immediate necessity to go join in. These events happened at specific times for specific dates, whereas something like this can gather materials for weeks before finally blooming into fruition.
I know that well-building for a hamlet was a bad example, as each hamlet was designed to have a particular feel, but it was just an example!
Other examples of community projects:
Supply orphanage with toys!
Build new orphanage in <place!>
Supply Keth with food!
Clean up after infested attack by donating supplies to rebuild!
Help make this bakers dream come true!
Help remove the infestation from <place> for good! x/100000000000000000000000000000 kills
Homeless food drive!
Assist <scientist> with his experiment! Bring dead bodies to <location!>
Build a home for the homeless! Gather materials!
Warden appreciation day! Collecting materials to make banquet/celebration for our soldiers!
Build a library to hold all our lore! Collect materials!