There was the recent implementation of weapon repairing, and so far, and at least to me, it's been working great for the most part. However, here's a slight issue.
Some guilds are heavily ependent on metal weapons being top knotch, or at least in some reasonable condition because, obviously, the more damaged it is the less damage it'll do to a foe. As it stands, the only damage an NPC will do is heavily damaged. A PC can do the rest, but why have a PC do it for more than what an NPC would if I can just take it to them, even if it's just battered. (Consider it supporting the local economy.)
Basically, I am suggesting that it'd be really great if we could get our metal weapons repaired any time we think they need repairing, instead of taking them in when we see that they are heavily damaged.
What say yall?
Weapon Damage and Repairs
Weapon Damage and Repairs
CHAT - Sir Alexander Candelori: Truly a man is an abomination that does not dip his french fries into his chocolate frosty.
Bryce flatly says, "Just fair warning: If one of those things webs me, I'm going to scream like a girl."
Bryce flatly says, "Just fair warning: If one of those things webs me, I'm going to scream like a girl."
Re: Weapon Damage and Repairs
I have to make replacement tools now. I like it.
Re: Weapon Damage and Repairs
I've been turning my metal weapons in for repair when they've been scuffed.
You overhear the following rumor:
"I saw one of those Shadgard folk come barging into Grif's and shoot one of the patrons on the spot. Shadgard must be a pretty rough place with such outlaws running rampant."
"I saw one of those Shadgard folk come barging into Grif's and shoot one of the patrons on the spot. Shadgard must be a pretty rough place with such outlaws running rampant."