He didn't quite make it...
Posted: Mon Mar 17, 2014 7:29 pm
I always notice there are tons of injured filing in and out of the infirmary. I think it'd be nice if the mortuary saw more dead coming in and out of it, as well. Not every body has a family to care for it, and the bodies of orphans and beggars and the like might get tossed into the mortuary before being wheeled off to a mass graveyard for burial.
*Mistral lake and Shadgard both have waiting mortuaries where PCs are brought back to when they depart.
From wikipedia: A waiting mortuary is a mortuary building designed specifically for the purpose of confirming that deceased persons are truly deceased. Prior to the advent of modern methods of verifying death, people feared that they would be buried alive. To alleviate such fears, the recently deceased were housed for a time in waiting mortuaries, where attendants would watch for signs of life. The corpses would be allowed to decompose partially prior to burial. Waiting mortuaries were most popular in 19th century Germany, and were often large ornate halls.
Just because they are NPCs doesn't mean they shouldn't get similar treatment to PCs in the sense that yeah, they're not coming back (via normal means like PCs), but they should still be given the honor of their death being verified. And it wouldn't be uncommon for a sorcerer to go to the morgue to go help return a soul to a body, so a PC raising a body from the waiting mortuary wouldn't be too strange, either. A body could be marked to show whether or not it has family members (I.e. flowers next to them, etc.) so a Rook would know if it's safe to raise that body without massive amounts of "Honey, you're alive!" and needing to explain why that persons husband is up and walking around and ignoring everything.
Either that or a toe tag or placard near them stating their relations.
(Is this a request so Rooks have bodies to raise without having to hunt for them? Probably.)
Another suggestion related to the Parlour:
I think it'd be better if the command to leave with the familiar when dead is changed from DEPART to a different one. I think a lot of people have a hard time comprehending that the familiar is there to resurrect them, especially when the command is to DEPART with them. Changing it to something like FOLLOW would be a lot easier to understand. Or adding another line that tells the deceased to (Type DEPART to revive) would be nice. We had a small issue with people not understanding how to depart earlier today, so the familiar would disappear and I'd sit there staring at the sorcerer doing squats (sit, stand, sit, stand, sit, stand.)
*Mistral lake and Shadgard both have waiting mortuaries where PCs are brought back to when they depart.
From wikipedia: A waiting mortuary is a mortuary building designed specifically for the purpose of confirming that deceased persons are truly deceased. Prior to the advent of modern methods of verifying death, people feared that they would be buried alive. To alleviate such fears, the recently deceased were housed for a time in waiting mortuaries, where attendants would watch for signs of life. The corpses would be allowed to decompose partially prior to burial. Waiting mortuaries were most popular in 19th century Germany, and were often large ornate halls.
Just because they are NPCs doesn't mean they shouldn't get similar treatment to PCs in the sense that yeah, they're not coming back (via normal means like PCs), but they should still be given the honor of their death being verified. And it wouldn't be uncommon for a sorcerer to go to the morgue to go help return a soul to a body, so a PC raising a body from the waiting mortuary wouldn't be too strange, either. A body could be marked to show whether or not it has family members (I.e. flowers next to them, etc.) so a Rook would know if it's safe to raise that body without massive amounts of "Honey, you're alive!" and needing to explain why that persons husband is up and walking around and ignoring everything.
Either that or a toe tag or placard near them stating their relations.
(Is this a request so Rooks have bodies to raise without having to hunt for them? Probably.)
Another suggestion related to the Parlour:
I think it'd be better if the command to leave with the familiar when dead is changed from DEPART to a different one. I think a lot of people have a hard time comprehending that the familiar is there to resurrect them, especially when the command is to DEPART with them. Changing it to something like FOLLOW would be a lot easier to understand. Or adding another line that tells the deceased to (Type DEPART to revive) would be nice. We had a small issue with people not understanding how to depart earlier today, so the familiar would disappear and I'd sit there staring at the sorcerer doing squats (sit, stand, sit, stand, sit, stand.)