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Woodworking

Posted: Fri Sep 02, 2011 10:39 am
by Rithiel
Now accepting ideas/requests for more woodworking objects. I'll say (for now) no furniture.

Posted: Fri Sep 02, 2011 10:49 am
by Rias
Trinkets that can be used as props or sold at the market (for considerably more than just a branch would), such as animal carvings.

Practice weapons with low damage ranges, so players can spar with each other with less chance of severe injury or death.

Posted: Sat Sep 03, 2011 1:24 am
by Nootau
crude bark armor?

Posted: Sat Sep 03, 2011 1:58 am
by Isiaa
Crude wooden armour?

Posted: Sat Sep 03, 2011 7:26 am
by Nootau
shin and arm guards made out of bound branches together or it would be better if they were cut out of logs. This can advance into laminate wood armor which has in fact been used before.

Main point being... Something vs Nothing for protection

Posted: Sat Sep 03, 2011 8:18 am
by Isiaa
Wooden armour would interfere even more with magic due to the residual life energy of the tree.
Possibly channellers could eventually use light metal armour or specially treated wood.

Posted: Sat Sep 03, 2011 11:45 am
by KianTheArcher
That would sort of screw over rangers majorly though.

Posted: Sat Sep 03, 2011 12:23 pm
by Landion
Ideas I've thought of would be to use the logs. They can be 'notched' to prepare them to be part of a log home?

http://en.wikipedia.org/wiki/Log_home

Or, carve/cut into planks for internal architecture of the home and for reinforcing mine shafts.

Posted: Sat Sep 03, 2011 12:34 pm
by Rias
A good rule of thumb in CLOK is that the tougher and denser the material, the more it interferes with and resists magic. Hence metallic armors make it particularly difficult to keep channeling. Organic materials such as wood and bone are actually the most often-used materials for magical purposes (enchanting, creating artifacts, etc.). You'll notice there's the Stave to Staff spell, which transfigures a wooden bow-stave to a staff and vice-versa - you will never see a spell to do the same for some sort of metallic weapon, due to metal's natural resistance to magical alteration. The same goes for the case of magical wands and staffs - you won't see them made of anything tougher than wood or bone.

The idea of wooden armor might be a possible option for channelers to have a bit heavier armor with less magical hindrance, though it wouldn't be as good at soaking damage as metal plate, and its durability would probably be rather low. Something we'll think about.

Posted: Sat Sep 03, 2011 4:42 pm
by Evelyn
Wooden jewelry would be nifty, like beads or the talismans. :)

Posted: Sat Sep 03, 2011 7:40 pm
by Rithiel
[quote=Nootau]shin and arm guards made out of bound branches together or it would be better if they were cut out of logs. This can advance into laminate wood armor which has in fact been used before.

Main point being... Something vs Nothing for protection[/quote]

Anybody else imaging the scene in Hook when the Lost Boys arm themselves?

Posted: Sat Sep 03, 2011 7:50 pm
by KianTheArcher
Now I am!

Posted: Mon Sep 26, 2011 5:14 pm
by Lacie
I can't believe I didn't think of this before, but TORCHES!

Edit:

Also crude fishing poles, maybe skewers for cooking kebabs?

Posted: Mon Sep 26, 2011 5:21 pm
by Rias
I like the idea of making your own torches. It probably wouldn't take much more than taking a chopped branch and wrapping a resin/pitch-soaked rag around the end. I don't know that a woodworking check would be required.

Posted: Mon Sep 26, 2011 8:07 pm
by Nootau
How will we make pitch?
How will we make the cloth?

Posted: Sat Oct 08, 2011 1:27 am
by Amyia
I know the orphanage was just released tonight, but perhaps we can carve some toys other than the trinkets. Maybe some dolls, figurines, wooden tops, and other things of that sort. It may be silly, but would be fun from an RP aspect.

Posted: Sat Oct 08, 2011 8:29 am
by Rias
Sounds like a good idea to me. Let us all snap our fingers at Rithiel, our local woodworking guru, to make it so.

>snap rith

Posted: Sat Oct 08, 2011 8:36 am
by Rias
[quote=Nootau]How will we make pitch?
How will we make the cloth?[/quote]

Sorry Nootau, didn't see this before.

Pitch: Dry distillation of wood (heating it and letting tar/resin drip away).
Cloth: Rip up an old tunic or other cloth product, or produce your own at a loom.

Posted: Sat Oct 08, 2011 2:52 pm
by Rithiel
[quote=Rias]Sounds like a good idea to me. Let us all snap our fingers at Rithiel, our local woodworking guru, to make it so.

>snap rith[/quote]

I want to make it clear that I did not implement that because you snapped your fingers.

Posted: Sat Oct 08, 2011 11:51 pm
by Amyia
Thank you! I am having a lot of fun with the toys so far!

Posted: Sun Oct 09, 2011 10:20 am
by Rias
Let us all now snap our fingers at Rithiel to bake me some cookies.

>snap rith

Worth a shot ... but anyway, great addition, Rithiel.

Posted: Tue Apr 24, 2012 8:51 am
by Nootau
Wooden armor? Player made Torches? Are these cast away or on the to do list?

Posted: Tue Apr 24, 2012 11:36 pm
by Blair
-make kegs to store beer. but you need a brewery as well
-make pipes to smoke weed. umm.. i meant hemp or tobacco.
-make fashionable wooden sandals. or just plain stilts so you can traverse the muddy manure covered street without getting soiled
-make wooden figurines. or your own favorite action figures.
-make wooden chopsticks so i can eat food in a more civilized way