Signs and Markings are abilities available to four different guilds.
Marking is a woodscrafty ability, available to the Udemi and Dwaedn Wyr. It is the ability to carve a small, but intricate, mark onto a tree, or a stone, that leaves a semi-detailed message to those able to decipher it. To all others, it appears to just be a part of nature.
Simple idea, though I don't know how complicated it would be to implement. Essentially, the Udemi and Dwaedn Wyr can get an ability (no prereqs) that allows them to MARK a wilderness room. The mark ONLY shows up to those with the Marking ability. When looked at via "read mark", a message (Up to 50 characters, spaces not included, left by the PC leaving the Mark) can be viewed.
Signs is an an urban ability, available to the Utasa and Thieves Guild. It is the ability to leave an small, but intricate, sign on a surface somewhere in any city or town that contains a semi-detailed message to those able to deciper it. To all others, it does not appear like anything out of the ordinary.
Same as above, but it applies to the Utasa and the Thieves guild, except using the SIGN command, and READ SIGNS (S on the end on purpose)
I've also considered allowing the Udemi and Utasa to be able to read each other's Signs/Markings. But I dunno if that'd be too much.
Signs and Markings
- KianTheArcher
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Signs and Markings
Morgoth, I cried
All hope is gone but I swear revenge
Hear my oath
I will take part in your damned fate
All hope is gone but I swear revenge
Hear my oath
I will take part in your damned fate
- KianTheArcher
- Member
- Posts: 541
- Joined: Fri Aug 19, 2011 10:01 am
- KianTheArcher
- Member
- Posts: 541
- Joined: Fri Aug 19, 2011 10:01 am