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suggestion: combat training

Posted: Thu Nov 07, 2013 1:03 pm
by Hujiko
A couple of PC could agree to train combat fighting one against each other.

Re: suggestion: combat training

Posted: Thu Nov 07, 2013 2:24 pm
by TwistedAkai
For this purpose, I would like to request a sparring stance that would penalize all attack and damage rolls (because you're being careful not to stomp their face in), which could auto-stop if either person suffers a severe wound.

Re: suggestion: combat training

Posted: Thu Nov 07, 2013 2:39 pm
by Drayla
This is already possible. With any weapon. Just have an IC interaction with them, bring up the subject of sparring, then have at it. Just make sure you are out in the wilderness and not in a town if you don't want criminal charges. Also, if you are training brawling, don't use any gloves or anything; if you are training swords, have a good woodworker carve you a wooden one; for daggers, do the same as with swords; staves, they don't do much damage anyway, so just use one, I think a walking-stick is one, and it has less chances for attack. If the walking stick is not a stave, use it to train whatever it counts for. Really, chained and hafted weapons will be the hardest to train with another PC if you aren't trying to kill each other. (I would recommend not using a bow or flintlock to train with another PC. Those things can be quick killers at times.)

Re: suggestion: combat training

Posted: Thu Nov 07, 2013 4:41 pm
by Hujiko
Well, I would prefer the damage was null.

Re: suggestion: combat training

Posted: Thu Nov 07, 2013 4:48 pm
by Lysse
I think the GMs (and I could be wrong) have said in the past that they don't want ways for PCs to train with zero risk. So the closest thing you'll get to coded sparring, to my knowledge, is to fight using wooden training swords.

Re: suggestion: combat training

Posted: Thu Nov 07, 2013 4:48 pm
by Barius
Lysse wrote:I think the GMs (and I could be wrong) have said in the past that they don't want ways for PCs to train with zero risk. So the closest thing you'll get to coded sparring, to my knowledge, is to fight using wooden training swords.
This.

Re: suggestion: combat training

Posted: Thu Nov 07, 2013 4:58 pm
by Jirato
It's not my call, but I too doubt this'll ever be a thing. As has been mentioned, you can already RP it out and spar with others. I don't view any further mechanical assistance with this as necessary. Adding a "sparring" mechanic that nullifies all damage would just make things OOC. If it ever did happen, We certainly wouldn't enable skill gains with such a system for the reasons already pointed out.

Also, if you want to OOCly battle with others, you can always ask a mentor to open up the battlegrounds.

Re: suggestion: combat training

Posted: Thu Nov 07, 2013 5:11 pm
by Rias
Drayla wins! Already possible to do with existing mechanics.

Lysse gets a medal too! Combat practice with no damage (no risk) isn't going to happen.

Hafted weapons - use a branch/unlit torch/cudgel
Chained weapons - grab a farming flail

Re: suggestion: combat training

Posted: Thu Nov 07, 2013 11:01 pm
by Drayla
Yay!

Also, what in the world is a farming flail?

Re: suggestion: combat training

Posted: Fri Nov 08, 2013 5:41 am
by Rias
The original tool that the weapon was based on: https://en.wikipedia.org/wiki/Flail

Re: suggestion: combat training

Posted: Fri Nov 08, 2013 7:34 am
by Drayla
The farming flail: One step up from getting beat with a stick.

Re: suggestion: combat training

Posted: Fri Nov 08, 2013 11:08 pm
by Bryce
Lalora and I used to spar all the time. Got some good skill gain that way and was fun. Never turn down an opportunity to punch Lalora.