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Loot!

Posted: Sat Mar 31, 2012 6:42 pm
by Makkah
I'm sure this is on the long list of things to be done, but I'm just making sure...

Random gems, jewelry, other goodies to be found on creatures you kill and in their boxes. Of course this would cause some inflation, but finding random stuff is fun!

Posted: Sat Mar 31, 2012 7:58 pm
by Avedri
I second this! One of my favorite things about playing any RPG is the chance at finding random neat stuff! I'll even draft up a list if someone doesn't mind tossing them in feeders.

Posted: Sat Mar 31, 2012 8:16 pm
by Lae
Thirded. I'm not as good as Avedri but I'd happily contribute too.

Posted: Sat Mar 31, 2012 9:07 pm
by Reynard
I'd like more randomization to the loot. Not so sure about getting gems etc. off creatures, though.

Posted: Sat Mar 31, 2012 9:14 pm
by Nootau
Random loot that makes sense though.

Posted: Sat Mar 31, 2012 9:29 pm
by Rasui
Creatures give skins and meat. You can leave the randomized treasure to humanoids.

Posted: Sat Mar 31, 2012 9:35 pm
by Avedri
[quote=Lae]Thirded. I'm not as good as Avedri but I'd happily contribute too.[/quote]


Pish posh!

Posted: Sat Mar 31, 2012 9:37 pm
by Makkah
[quote=Rasui]Creatures give skins and meat. You can leave the randomized treasure to humanoids.[/quote]

Obviously.

Posted: Sat Mar 31, 2012 9:37 pm
by Makkah
If anything... just update boxes. That might help curb the inflation and make logical sense.

Posted: Sat Mar 31, 2012 9:42 pm
by Nootau
seeing as gems are not worth much... no inflation

Posted: Sun Apr 01, 2012 12:01 am
by Reynard
[quote=Rasui]Creatures give skins and meat. You can leave the randomized treasure to humanoids.[/quote]
True, what you get from natural animals is already randomized.

Posted: Sun Apr 01, 2012 7:54 am
by Rias
Yep, this has been on the to-do list for a long while, now.

Posted: Sun Apr 01, 2012 11:06 am
by Elizamor
theres alot of things on the to-do list!

Posted: Sun Apr 01, 2012 1:33 pm
by Rias
Tell me about it.