The Combined Arms (Guild suggestion)

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Lun
CLOK Patron
Posts: 656
Joined: Wed Jun 06, 2012 5:10 pm

The Combined Arms (Guild suggestion)

Post by Lun »

Note: I know we're not futuristic, but couldn't help myself.

The Combined Arms is a coalition dedicated to firearms and the advancement of technology. The Combined Arms consists of the Sagitta, the Machina, and the Sparks. They originate from Grum.
The Sagitta

Overall

The Sagitta are master marksmen, and specialize in the advanced use of firearms.

Combat

Being trained gunmen, The Sagitta are trained to expect the unexpected and focus on how to react in in battle. They put particular focus on firearms, marksmanship, sniping, and being able to react to a changing situation.

Promotion Points

Promotion points can be earned in the following ways:
Successfully completing tasks from the Guildmaster.

Overall Pros
Unparalleled firearms mastery
Access to unique firearms and ammunition
Excellent at ranged combat and avoiding being pulled into melee
Share HQ with Machina and Sparks
Overall Cons
Many unique combat abilities are tailored specifically for use with firearms, limiting weapon choice
Some unique abilities only work with certain weapons
Focuses mainly on ranged combat
No magic or melee abilities

Abilities
Guerrilla Tactics
Rapid Fire* :only applies to firearms
Hyper Focus
Basic Ranged Training
Pistols Specialization
Rifles Specialization
Blunderbuss Specialization
Gunsmithing
And more!

Guild Services
Bulletcrafting workshop
Target range
Unique shops
And more!

Perks
Access to cased bullets. I.E. modern bullets. These are used only with unique guns that can hold guns with shell casings.
And more!

The Machina
Overall

Members of the Machina are known as engineers, and are masters of technological crafts. They specialize in crafting new technology and armor.

Combat
*To be added later*

Promotion Points

Promotion points can be earned in the following ways:
Successfully completing tasks from the Guildmaster*
Guildmaster provides crafting tasks. “Please craft x blunderbuss and give to NPC”

Overall Pros
Private mining and workshops.
Exclusive access to specialized guild tools.
Can create mounts.
Arms lands allow you to work in relative safety.
Workshops to speed skill increases.
*More to be added later*

Overall Cons
No specialized magic or combat skills.
Guild points are not gained via combat practice.
*More to be added later*

Abilities, services to be added later.

Sparks to be added later. (Sparks create tradeable minions!)
Last edited by Lun on Tue Jun 26, 2012 7:24 pm, edited 1 time in total.
I have nothing productive to say, therefore, I must be heard!
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