Dreadnought... Punch!

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Ela
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Posts: 2
Joined: Fri Nov 15, 2024 3:16 am

Dreadnought... Punch!

Post by Ela »

Since Templars have access to Dreadnought as a class, and hostile creatures and enemies or accidental targeting by players happens, would it be possible to implement an option to disable the counterattack?
Dean
Member
Posts: 11
Joined: Tue Nov 26, 2024 7:22 am

Re: Dreadnought... Punch!

Post by Dean »

You should be able to accomplish this by disabling the ability/tactic responsible.

Code: Select all

ability disable <ability name>

or

tactics none
Depending on the source of your counterattacks. Guardians have this problem, too.
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