Kneeling
Kneeling
I would like to be able to kneel down. I'm not really interested in the bonuses it could provide more into the RP aspects of it. If I wanted to roll up a templar I'd use kneel to pray. If I roll up an assassin to cause havoc with Acarin I'd use kneel to show obedience to a stronger assassin. Not sure if you want to add in bonuses for resting or giving a better chance to forage or skin, that's totally up to who ever programs it, I just want it for RP. Thank you
- Utasa Agent 0102
- Member
- Posts: 17
- Joined: Fri Mar 09, 2012 11:57 pm
[quote=Rias]I want to add it too. It's just all the code I have to update dealing with positions that makes me put it off.[/quote]
That's why a lot of MUDs I've worked on have used numerical identifiers for positions. Rather than having to write code for each and every specific position state, you can use less than/greater than/equal to, and when you go to add new positions you have a lot less work to shuffle around.
That's why a lot of MUDs I've worked on have used numerical identifiers for positions. Rather than having to write code for each and every specific position state, you can use less than/greater than/equal to, and when you go to add new positions you have a lot less work to shuffle around.
Dimmes says "Kneel before Gad!"
20:21:01 [CHAT - (a mysterious GM)]: With obvious effort, Zuki pries up a thick scale over a drakolin's chest! Zuki spearhand-strikes the soft, unprotected area under the scale! Heart ruptured, death follows immediately. A drakolin lets out a final bellow of rage and falls lifeless to the ground.