Prompt on Hit
Prompt on Hit
It would be very useful and handy, if your status prompt came up when you're attacked. Might be a bit spammy for some, but I know I'd love the option if it could become one!
~Dorn
Uyoku takes a bite of her smelly skunk poop.
Uyoku takes a bite of her smelly skunk poop.
- Vertebrate
- Member
- Posts: 55
- Joined: Fri Nov 23, 2012 8:47 pm
- Location: Oregon
Re: Prompt on Hit
I agree. I also wish the prompt had my tactic instead of my position. Or maybe both?
And maybe combining all filth effects (smelly, bloody, gory) into only one letter, that one letter generally representing uncleanliness.
What do you all think?
And maybe combining all filth effects (smelly, bloody, gory) into only one letter, that one letter generally representing uncleanliness.
What do you all think?
Dactor
Re: Prompt on Hit
Would still love to see this, or at least a notification of...
"You are now Winded"
"You are now Tired"
"You are now Exhausted"
...to happen when an enemy hits you and reduces your energy to the next level instead of prompt on every hit.
"You are now Winded"
"You are now Tired"
"You are now Exhausted"
...to happen when an enemy hits you and reduces your energy to the next level instead of prompt on every hit.
~Dorn
Uyoku takes a bite of her smelly skunk poop.
Uyoku takes a bite of her smelly skunk poop.