is it possible to add an arguement ))health bob) to see bob's wounds?
Yes, we can get this info when looking but it would be fantastic for those who are trying to look spacificly for said wounds -- in a omg need to help bandage or in a battle when a monk needs to gage the most wounded person.
Thoughts/suggestions?
Health command expantion?
Re: Health command expantion?
Kablam!!health aiden
You look over Aiden for any obvious wounds ...
His back is scraped.
His chest is scraped.
His abdomen is scraped.
His right arm is moderately damaged. (bandaged)
His left arm is scraped.
His right hand is lightly damaged.
His left hand is scraped.
His right leg is scraped.
His left leg is scraped.
His right foot is scraped.
His left foot is lightly damaged.
The lore compels me!
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Re: Health command expantion?
Is that with or without armor covering the wounds? I feel like if armor is covering someone's wounds, we probably shouldn't be able to assess them quite so easily.
You also notice the corpse of a canim scavenger (x169).
Re: Health command expantion?
You could already see wound info simply by looking at someone (regardless of armor), this is just a trimmed-down version so that you don't see all the other junk like eyes and hair description, worn items, etc.
The lore compels me!
Re: Health command expantion?
I can use this for both good and evil!
"I don't think we're ever going to find out what is going on with these canim, where are they coming from?!"
Kent arrives from the southeast.
Kent hugs you.
say um
You say, "Um."
a Mistral Lake sentry arrives from the east, armor clanking.
Kent heads north.
Kent arrives from the southeast.
Kent hugs you.
say um
You say, "Um."
a Mistral Lake sentry arrives from the east, armor clanking.
Kent heads north.