Position Avoid upon movement

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Alexander
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Position Avoid upon movement

Post by Alexander »

I would like to request at least the option to automatically change to Position Avoid upon moving to another room.
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criticalfault
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Re: Position Avoid upon movement

Post by criticalfault »

Or at least allow this to be an option that could be set, just in case your hunting you don't have to "Close the distance" each time.
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Rias
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Re: Position Avoid upon movement

Post by Rias »

This is implemented for now as default, with no option (possible in the future) - please report thoughts/comments/concerns here.
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Lavi
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Re: Position Avoid upon movement

Post by Lavi »

I was wondering what was going on with my movements. but I really like it and it should help newbies in the, "welcome to your first day in the lost lands. Look! a Canim! MUNCH!" effect.
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xavier
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Re: Position Avoid upon movement

Post by xavier »

I like it, I see where it will be incredibly useful. I would however like to throw in weight behind it being a toggle option. it makes chasing down opponents who are wounded and immediately try to flee rather difficult.
I had to chase a brigand through seven or so rooms before I could close with him to hit him a single time in order to kill him and i think i only managed that because he finally fell unconscious.
Thanks
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Rias
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Re: Position Avoid upon movement

Post by Rias »

Your own position isn't taken into account when trying to close to melee on a target. Just the target's.
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xavier
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Re: Position Avoid upon movement

Post by xavier »

Ok I stand corrected. I still wish it to be a toggle, but i like it a lot less because of the chase the mob around multiple different room factor.
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The gore has been washed from you.
The blood has been washed from you.
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Rias
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Re: Position Avoid upon movement

Post by Rias »

The act of breaking away from combat in order to move to another room should be putting the character into Avoid anyway, so I understand why it can make things more of a hassle when chasing a target that's fleeing to another room, but it's intended. Look on the bright side - it also helps you when you need to run away!

P.S. Being mounted, or using certain moves like charges, gives a bonus to closing on a target in Ranged or Avoid.
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