Accounts

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TwistedAkai
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Posts: 142
Joined: Fri Sep 20, 2013 10:05 am

Accounts

Post by TwistedAkai »

I'd like to see the implementation of game accounts as a multi-purpose solution. The exact means of implementation would be up to the dev team, but possible bonuses would include:

Easy tracking and punishment of alts.
Sharper control on multiplay, including prevention of accidents
One-time registration, profile, and setup (including options!).
Central location for GM notes for players
Potential spread of karma -, ignore, and other Meta/OOC actions to alts.
Less risk of forgetting your own alts.
An alias for any OOC communication facilitated by the MUD itself (chat, question, etc)

While switching to one would be a lot of code, character association could be done by registering/logging in to the account, and from there logging into the character via a recovery option.
You also notice the corpse of a canim scavenger (x169).
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Isiaa
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Posts: 338
Joined: Fri Aug 12, 2011 1:59 pm

Re: Accounts

Post by Isiaa »

This. This would be a good idea. Although you know the list is fairly freaking huge already I believe.
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