Room syntax

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qinweiqi
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Posts: 137
Joined: Sun Sep 22, 2013 4:57 pm

Room syntax

Post by qinweiqi »

I would love to see the implementation of a usable syntax object for the current room. I find myself picking up a lot of things or dumping bags and it would be very useful to be able to "transfer <object> from floor/room/wilderness/here/. to <container>" and certainly worth the roundtime. I feel like I'm spamming the server unnecessarily whenever I spend half an hour transferring objects a couple hundred at a time.
TwistedAkai
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Posts: 142
Joined: Fri Sep 20, 2013 10:05 am

Re: Room syntax

Post by TwistedAkai »

I'd like to see this, too. Or maybe a command to gather commodities for professions. Right now you have to pick up roughly 2-4 individual items every 30-90 seconds if you're a diligent hunter, and with them sharing no keywords between individual sets, it gets fairly annoying fairly quickly.
You also notice the corpse of a canim scavenger (x169).
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Jirato
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Posts: 3049
Joined: Sat Apr 14, 2012 12:17 pm

Re: Room syntax

Post by Jirato »

The transfer from/to ground option is on my to-do list, I'll see if I can work on it this week. Haven't had that much code time lately, unfortunately.
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