Roundtime issues

Post Reply
User avatar
Rias
DEV
Posts: 6305
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Roundtime issues

Post by Rias »

Landion QQed to me over the phone about roundtimes being longer than a single real-time second each in-game second, so I'll be looking at that. Just letting folks know it's being looked into right now.
The lore compels me!
User avatar
Landion
Member
Posts: 1543
Joined: Mon Aug 29, 2011 10:18 pm
Location: Washington

Post by Landion »

Pshaw, I was not QQing. Besides, it's fixed now that you listened to me. ;) One of these days you will realize the dark truth: "Landion is always right." Bwahaha.

Horray for no more phantom 2x roundtime!
No longer GMing for CLOK.
User avatar
Noctere
GM
Posts: 1346
Joined: Wed Dec 28, 2011 12:48 am

Post by Noctere »

I also noticed a few drawbacks to the new system. Since critters are spawning when you arrive in the area they have a tendency to group up more easily. Plus you have recently added the new feature that blocks you from running away so NOW... we have what I call "pwn" groups running around. If you hit one good luck trying to get away.
Last edited by Noctere on Fri Mar 16, 2012 6:35 pm, edited 1 time in total.
It's not easy being evil...
User avatar
Rias
DEV
Posts: 6305
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Post by Rias »

Yeah, that's what I'm looking into now. Or rather, a way to keep stuff spawned like it was before, but just inactive when no players are in the area.
The lore compels me!
User avatar
Lae
Member
Posts: 400
Joined: Tue Mar 06, 2012 12:05 pm
Location: Pennsylvania

Post by Lae »

I don't know who did the dirty last night, early this morning, but those sentinels were kinda awesome. Maybe after so many attacks on any certain thing, depending on the type of creature, something could spawn to "guard" or "avenge" them.
http://i.imgur.com/SuO0Fej.gif
[FROM Rias (OOC)]: Jaster can now pick the lock on your bathroom door. I don't want any more details on that bug report.
You ask, "Are we there yet?"
Bryce angrily says, "I will turn this horse RIGHT AROUND."
Speaking to you, Jaster exclaims, "Compassion, Sister Lae!"
User avatar
Skjotur
Member
Posts: 370
Joined: Sat Feb 25, 2012 10:04 pm

Post by Skjotur »

Well done, we wilderness-dwellers really appreciate it.
Whenever the pressure of our complex city life thins my blood and numbs my brain, I seek relief in the trail; and when I hear the coyote wailing to the yellow dawn, my cares fall from me - I am happy.
-Hamlin Garland
User avatar
Zaggeh
Member
Posts: 13
Joined: Mon Mar 12, 2012 5:15 am

Post by Zaggeh »

Seems to be broken. :-(

thau
Your hands glow with golden light as you begin channeling thaumaturgy.
(Type release to stop channeling.)
Roundtime: 3 seconds.

EW(t)Eng>
thau
Your hands glow with golden light as you weave thaumaturgy into your conjuration.
(Type release to stop channeling.)
Roundtime: 3 seconds.

EW(tt)Eng>
thau
Your hands glow with golden light as you weave thaumaturgy into your conjuration.
(Type release to stop channeling.)
Roundtime: 3 seconds.

EW(ttt)Eng>
trance
You enter a trance, preparing to unleash a continuous volley of spells!
(Type stop to stop auto-casting.)

EW(ttt)EngTrnc>
[OOC - Ramses the Wise]: Sounds like something has gone wonky.

ooc Trance is not working either
[OOC - Zaggeh]: Trance is not working either

EW(ttt)EngTrnc>
ooc I'm just tyring to heal myself and it's just sitting there.
[OOC - Zaggeh]: I'm just tyring to heal myself and it's just sitting there.

EW(ttt)EngTrnc>
cast
Wait 9 seconds.

Queuing following command: cast
(You may clear your command queue at any time)

EW(ttt)Eng>
cast
Wait 9 seconds.

Queuing following command: cast
(You may clear your command queue at any time)

EW(ttt)Eng>
release
You release the magical energy you had been channeling.

EWEng>
cast
Wait 9 seconds.

Queuing following command: cast
(You may clear your command queue at any time)

EWEng>
ooc Hmm, this is another issue. My roundtime is stuck and not going down.
[OOC - Zaggeh]: Hmm, this is another issue. My roundtime is stuck and not going down.

EWEng>
[OOC - Ramses the Wise]: I wonder if this has to do with the RT tweaks that were being made.

ooc I'm sure it does.
[OOC - Zaggeh]: I'm sure it does.

EWEng>
cast
Wait 2 seconds.

Queuing following command: cast
(You may clear your command queue at any time)

EWEng>
ooc Okay wow...
[OOC - Zaggeh]: Okay wow...

EWEng>
ooc it went from 9 seconds to 2 seconds in the time we were talking.
[OOC - Zaggeh]: it went from 9 seconds to 2 seconds in the time we were talking.

EWEng>
cast
Wait 2 seconds.

Queuing following command: cast
(You may clear your command queue at any time)

EWEng>
ooc Still at 2 seconds
[OOC - Zaggeh]: Still at 2 seconds

EWEng>
cast
Wait 2 seconds.

Queuing following command: cast
(You may clear your command queue at any time)

EWEng>
ooc I had alt tabbed and was typing up about it on the forums and stuff, and that only took away 7 seconds...
[OOC - Zaggeh]: I had alt tabbed and was typing up about it on the forums and stuff, and that only took away 7 seconds...

EWEng>
cast
Wait 2 seconds.
User avatar
Arphaxad
Member
Posts: 34
Joined: Mon Jan 23, 2012 5:07 pm

Post by Arphaxad »

Looks like I'm the culprit with this issue. I've bugged it and sent a long post to Rias.

Arphaxad
[OOC - Ramses the Wise]: Don't make me stop the world again.
Post Reply

Return to “General Discussion”