A few little things going with the mud
Posted: Tue May 14, 2024 5:04 pm
*facepalms guiltily*
• Herbs (millions of them)
• Food/cooking ingredients (over a million)
• Bandages, poultices, and poultice cloth scraps (near a million)
• Ranged ammunition of various types
It wasn't me! It wasn't me!*screams*
Extremely excited for this, though I may have to rework the entire soundpack thanks to me not expecting the return.*sniffles*
Since this topic doesn't really seem to fit anywhere, I suppose we could it as a place to throw in questions and curiosities or something, because hey it's something to salivate longingly about, stuff to love and all that! Can't get away from the world, can we? It's a home!
As of now as I'm awaiting someone to tsend me the latest soundpack version they have that I don't, how is tailoring done when the old system doesn't have animal husbandry and wool or rimeveil, or are they in somehow?
How is character progression now that some of are old chars are already established on there? Is the skill cap going to still be 2500? I'm a little curious about this one because I'm not certain if it'll leave newer players far behind and that they'll feel left out surrounded by returning players like that while satisfying returning players in a sense that it saves them extra work. Also, I hope the skill grinding is at least less excruciatingly slow as before, so people feel like the rp is just as fun as the grind.
Do we still die at 0 hunger?:p
It's a bit of a fluctuation between Clok and Cogg, admittedly, so I'm not sure how to go about re-establishing Arty rp wise yet. Wonder if there's any recommendation for that.
• Herbs (millions of them)
• Food/cooking ingredients (over a million)
• Bandages, poultices, and poultice cloth scraps (near a million)
• Ranged ammunition of various types
It wasn't me! It wasn't me!*screams*
Extremely excited for this, though I may have to rework the entire soundpack thanks to me not expecting the return.*sniffles*
Since this topic doesn't really seem to fit anywhere, I suppose we could it as a place to throw in questions and curiosities or something, because hey it's something to salivate longingly about, stuff to love and all that! Can't get away from the world, can we? It's a home!
As of now as I'm awaiting someone to tsend me the latest soundpack version they have that I don't, how is tailoring done when the old system doesn't have animal husbandry and wool or rimeveil, or are they in somehow?
How is character progression now that some of are old chars are already established on there? Is the skill cap going to still be 2500? I'm a little curious about this one because I'm not certain if it'll leave newer players far behind and that they'll feel left out surrounded by returning players like that while satisfying returning players in a sense that it saves them extra work. Also, I hope the skill grinding is at least less excruciatingly slow as before, so people feel like the rp is just as fun as the grind.
Do we still die at 0 hunger?:p
It's a bit of a fluctuation between Clok and Cogg, admittedly, so I'm not sure how to go about re-establishing Arty rp wise yet. Wonder if there's any recommendation for that.